系统梳理2023年后主流运动生成方法,助力研究者快速把握技术脉络。
Motion Generation: A Survey of Generative Approaches and Benchmarks
- 按生成策略分类,涵盖GAN、自编码器、自回归与扩散模型等
- 聚焦顶会论文,分析架构设计与条件输入机制
- 整理常用数据集与评估指标,适合入门与对比研究
运动生成是从各种条件输入中合成真实运动序列的核心任务,广泛应用于动画、虚拟代理和人机交互等领域。随着生成模型范式的多样化发展,包括生成对抗网络(GANs)、自编码器、自回归模型和基于扩散的技术相继涌现,每种方法各有优势与局限。为应对这一技术多样性带来的理解挑战,本文对近年(2023年起)发表于顶级会议的运动生成方法进行了系统性综述。重点从生成策略出发进行深度分类,分析模型架构、条件机制与生成设置,并整合了文献中常用的评估指标与数据集。目标是促进方法间的清晰比较,揭示现存挑战,为研究人员和实践者提供及时且基础性的参考。
原文摘要 · Abstract (English)
Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual agents to human-robot interaction. As the field has rapidly progressed with the introduction of diverse modeling paradigms including GANs, autoencoders, autoregressive models, and diffusion-based techniques, each approach brings its own advantages and limitations. This growing diversity has created a need for a comprehensive and structured review that specifically examines recent developments from the perspective of the generative approach employed. In this survey, we provide an in-depth categorization of motion generation methods based on their underlying generative strategies. Our main focus is on papers published in top-tier venues since 2023, reflecting the most recent advancements in the field. In addition, we analyze architectural principles, conditioning mechanisms, and generation settings, and compile a detailed overview of the evaluation metrics and datasets used across the literature. Our objective is to enable clearer comparisons and identify open challenges, thereby offering a timely and foundational reference for researchers and practitioners navigating the rapidly evolving landscape of motion generation.
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