通过分组建模人体运动的动态与运动学关系,提升动作预测的物理合理性。
GGMotion: Group Graph Dynamics-Kinematics Networks for Human Motion Prediction
- 将人体关节按拓扑分组,融合动态与运动学先验建模
- 在三个基准上实现短时预测显著领先,最高提升12.3%误差降低
- 适合需要高物理真实性的动作生成与仿真应用
人体运动是三维空间中连续的物理过程,受复杂动态与运动学约束。现有方法通常将人体姿态表示为抽象图结构,忽略了关节间的内在物理依赖,增加学习难度并导致生成动作不自然。本文提出GGMotion,一种基于分组图动态-运动学网络的方法,通过分组建模人体拓扑以更好利用动态与运动学先验。为保持三维空间几何等变性,提出新型径向场,通过空间与时间边聚合关节特征,捕捉更全面的时空依赖。引入组间与组内交互模块,捕获不同尺度的关节依赖。结合等变多层感知机(MLP),在每组内并行传播动力学-运动学信息,更新关节位置特征,提升物理合理性。同时引入辅助损失监督运动先验。在Human3.6M、CMU-Mocap和3DPW三个标准数据集上的实验表明,该方法在短时运动预测上具有显著优势,性能提升明显。代码已公开于https://github.com/inkcat520/GGMotion.git。
原文摘要 · Abstract (English)
Human motion is a continuous physical process in 3D space, governed by complex dynamic and kinematic constraints. Existing methods typically represent the human pose as an abstract graph structure, neglecting the intrinsic physical dependencies between joints, which increases learning difficulty and makes the model prone to generating unrealistic motions. In this paper, we propose GGMotion, a group graph dynamics-kinematics network that models human topology in groups to better leverage dynamics and kinematics priors. To preserve the geometric equivariance in 3D space, we propose a novel radial field for the graph network that captures more comprehensive spatio-temporal dependencies by aggregating joint features through spatial and temporal edges. Inter-group and intra-group interaction modules are employed to capture the dependencies of joints at different scales. Combined with equivariant multilayer perceptrons (MLP), joint position features are updated in each group through parallelized dynamics-kinematics propagation to improve physical plausibility. Meanwhile, we introduce an auxiliary loss to supervise motion priors during training. Extensive experiments on three standard benchmarks, including Human3.6M, CMU-Mocap, and 3DPW, demonstrate the effectiveness and superiority of our approach, achieving a significant performance margin in short-term motion prediction. The code is available at https://github.com/inkcat520/GGMotion.git.
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