arXiv:2507.13539cs.ROcs.NE2025-07

用数学变换压缩六足机器人步态输入,提升进化算法效率

SCOPE for Hexapod Gait Generation

  • 用离散余弦变换提取输入关键特征,大幅降维
  • 将输入从2700维压缩至54维,效率提升20%
  • 适合需要高效控制复杂机器人的研究者

进化算法在六足机器人步态生成中表现有效,但输入空间复杂度增加时,其性能会显著下降。这是因为参数数量随输入复杂度呈指数增长。为此,我们提出稀疏余弦优化策略演化(SCOPE),利用离散余弦变换(DCT)直接从输入矩阵的特征系数中学习。通过截断DCT输出的系数矩阵,可保留原始输入的高能量特征,同时大幅降低维度。实验中,六足机器人控制器接收包含历史姿态时间序列的矩阵输入,经由演化策略转换为步态参数。相比基线算法,引入SCOPE后效能提升20%。该方法将时间序列姿态数据的总输入规模从2700降至54,压缩率达98%。此外,SCOPE可将输入压缩至任意目标形状,只要输出维度不超过对应输入维度。结果表明,SCOPE能显著减小进化控制器的输入规模,带来统计学上显著的效能提升。

原文摘要 · Abstract (English)

Evolutionary methods have previously been shown to be an effective learning method for walking gaits on hexapod robots. However, the ability of these algorithms to evolve an effective policy rapidly degrades as the input space becomes more complex. This degradation is due to the exponential growth of the solution space, resulting from an increasing parameter count to handle a more complex input. In order to address this challenge, we introduce Sparse Cosine Optimized Policy Evolution (SCOPE). SCOPE utilizes the Discrete Cosine Transform (DCT) to learn directly from the feature coefficients of an input matrix. By truncating the coefficient matrix returned by the DCT, we can reduce the dimensionality of an input while retaining the highest energy features of the original input. We demonstrate the effectiveness of this method by using SCOPE to learn the gait of a hexapod robot. The hexapod controller is given a matrix input containing time-series information of previous poses, which are then transformed to gait parameters by an evolved policy. In this task, the addition of SCOPE to a reference algorithm achieves a 20% increase in efficacy. SCOPE achieves this result by reducing the total input size of the time-series pose data from 2700 to 54, a 98% decrease. Additionally, SCOPE is capable of compressing an input to any output shape, provided that each output dimension is no greater than the corresponding input dimension. This paper demonstrates that SCOPE is capable of significantly compressing the size of an input to an evolved controller, resulting in a statistically significant gain in efficacy.

六足机器人进化算法降维步态生成

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