用抽象代理实现虚拟现实中的流畅物体交互。
Reality Proxy: Fluid Interactions with Real-World Objects in MR via Abstract Representations

- 用抽象代理替代实物进行交互,解耦物理限制。
- 支持属性筛选、层级导航等复杂操作,无需新手势。
- 适合多设备协同、大空间导航等真实场景使用。
在混合现实(MR)中与真实物体交互时,若物体拥挤、距离远或部分遮挡,往往难以直接选择和操作。我们发现,这种困难源于交互直接依赖于物理对象的约束。核心洞察是通过引入代理——真实物体的抽象表示,将交互与物理约束解耦。我们提出Reality Proxy系统,在选择过程中无缝切换交互目标从物理对象到其代理。除基础选择外,该系统利用AI为代理赋予语义属性和层级空间关系,从而支持此前复杂费力的交互方式,如滑动浏览、按属性过滤、嵌套分组导航及多对象复合选择,且无需新增手势或菜单系统。我们在办公信息检索、大规模空间导航和多无人机控制等多样场景中验证了系统的通用性。专家评估表明系统具有实用性和易用性,证明基于代理的抽象机制可成为未来MR交互的通用范式。
原文摘要 · Abstract (English)
Interacting with real-world objects in Mixed Reality (MR) often proves difficult when they are crowded, distant, or partially occluded, hindering straightforward selection and manipulation. We observe that these difficulties stem from performing interaction directly on physical objects, where input is tightly coupled to their physical constraints. Our key insight is to decouple interaction from these constraints by introducing proxies-abstract representations of real-world objects. We embody this concept in Reality Proxy, a system that seamlessly shifts interaction targets from physical objects to their proxies during selection. Beyond facilitating basic selection, Reality Proxy uses AI to enrich proxies with semantic attributes and hierarchical spatial relationships of their corresponding physical objects, enabling novel and previously cumbersome interactions in MR - such as skimming, attribute-based filtering, navigating nested groups, and complex multi object selections - all without requiring new gestures or menu systems. We demonstrate Reality Proxy's versatility across diverse scenarios, including office information retrieval, large-scale spatial navigation, and multi-drone control. An expert evaluation suggests the system's utility and usability, suggesting that proxy-based abstractions offer a powerful and generalizable interaction paradigm for future MR systems.
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