arXiv:2508.11874cs.GTcs.AI2025-08中稿 · Nature Communicati…被引 1

用大模型发现突破人类设计范式的纳什均衡算法

Discovering Expert-Level Nash Equilibrium Algorithms with Large Language Models

  • 将专家证明策略转为符号语言,自动验证算法最坏情况性能
  • 在两人博弈中复现最优多项式时间算法,三人博弈提升至0.5+δ
  • 适合对博弈论算法创新感兴趣的学者与AI辅助研发人员

设计具有可证明最坏情况保证的多项式时间近似纳什均衡(ANE)算法,是算法博弈论中的一个基础开放问题。尽管大型语言模型(LLM)能大规模生成候选算法,但要对所有博弈实例进行形式化分析以验证最坏情况保证,此前尚无自动化系统。本文提出LegoNE框架,将专家证明策略编码为符号语言,可自动将任意候选算法转化为有限优化问题,从而验证其最坏情况性能。结合推理型LLM,我们重新发现了适用于两人博弈的最佳多项式时间算法,并发现了一种三人博弈算法,将最优保证从$0.6+δ$提升至$0.5+δ$——该结果已超出以往唯一的多玩家算法设计范式“扩展技术”的能力范围。这些成果表明,将领域特定的证明策略编码为机器可处理的语言,可支持大模型发现超越现有认知的人类设计范式之外的算法。

原文摘要 · Abstract (English)

Designing polynomial-time algorithms for approximate Nash equilibria (ANE) with provable worst-case guarantees is a fundamental open problem in algorithmic game theory. While large language models (LLMs) can generate candidate algorithms at scale, certifying worst-case guarantees requires formal analysis over all game instances -- a task for which no automated system previously existed. Here, we present LegoNE, a framework encoding expert proof strategies into a symbolic language that automatically compiles any candidate algorithm into a finite optimization problem certifying its worst-case guarantee. Integrating LegoNE with a reasoning LLM, we rediscovered an algorithm matching the best polynomial-time guarantee for two-player games, and discovered a three-player algorithm improving the best guarantee from $0.6+δ$ to $0.5+δ$ -- provably beyond the reach of the extension technique, the only previously known multi-player ANE design paradigm. These results show that encoding domain-specific proof strategies into a machine-tractable language can support LLM-driven discovery of algorithms outside known human design paradigms.

博弈论大模型算法发现形式化验证

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