arXiv:2508.14891cs.CV2025-08被引 16

统一建模关节物体的几何与运动,支持最多20个部件的复杂结构。

GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objects

  • 用可变形3D高斯联合建模物体形状与运动,避免分步处理的缺陷。
  • 在90个不同类别的关节物体上实现更精确的部件级重建与运动估计。
  • 适用于机器人仿真和人-场景交互,适合需要大规模物理建模的场景。

重建关节物体对构建可交互环境的数字孪生至关重要。以往方法通常将几何与运动分离:先重建物体在不同状态下的形状,再通过后处理对齐来估计关节运动。这种分离使重建流程复杂且难以扩展,尤其在面对具有多部件复杂运动的物体时表现不佳。本文提出一种统一表示,采用关节型3D高斯联合建模几何与运动。该方法提升了运动分解的鲁棒性,支持最多20个部件的关节物体,显著优于以往方法(通常在2–3个部件后性能急剧下降)。为系统评估可扩展性与泛化能力,我们构建了MPArt-90基准,包含90个关节物体,涵盖20个类别,每类具有多样化的部件数量与运动配置。大量实验表明,该方法在多种物体类型上均实现了更优的部件级几何重建与运动估计精度。进一步实验证明其在机器人仿真和人-场景交互建模等下游任务中的适用性,展示了统一关节表示在可扩展物理建模中的潜力。

原文摘要 · Abstract (English)

Reconstructing articulated objects is essential for building digital twins of interactive environments. However, prior methods typically decouple geometry and motion by first reconstructing object shape in distinct states and then estimating articulation through post-hoc alignment. This separation complicates the reconstruction pipeline and restricts scalability, especially for objects with complex, multi-part articulation. We introduce a unified representation that jointly models geometry and motion using articulated 3D Gaussians. This formulation improves robustness in motion decomposition and supports articulated objects with up to 20 parts, significantly outperforming prior approaches that often struggle beyond 2--3 parts due to brittle initialization. To systematically assess scalability and generalization, we propose MPArt-90, a new benchmark consisting of 90 articulated objects across 20 categories, each with diverse part counts and motion configurations. Extensive experiments show that our method consistently achieves superior accuracy in part-level geometry reconstruction and motion estimation across a broad range of object types. We further demonstrate applicability to downstream tasks such as robotic simulation and human-scene interaction modeling, highlighting the potential of unified articulated representations in scalable physical modeling.

三维重建关节建模高斯表示物理模拟

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