用仿真训练让四足机器人精准抓取物体
Optimizing Grasping in Legged Robots: A Deep Learning Approach to Loco-Manipulation
- 通过仿真生成带标注的抓取质量图,训练深度模型预测最佳抓点
- 在真实四足机器人上实现自主寻物、感知、规划与精准抓取
- 无需大量实测数据,适合复杂环境下的机器人抓取任务
本文提出一种深度学习框架,用于提升配备机械臂的四足机器人在抓取任务中的精度与适应性。方法基于模拟到现实(sim-to-real)策略,减少对真实数据采集的依赖。我们在Genesis仿真环境中构建了合成数据集,通过模拟数千次从不同视角对常见物体的抓取尝试,生成像素级标注的抓取质量图作为模型训练的真值。利用该数据集,训练了一个具有U-Net结构的定制卷积神经网络,输入包含机载RGB相机和深度相机的多模态信息(如RGB图像、深度图、分割掩码、表面法向图),输出为抓取质量热力图,以定位最优抓取点。该框架在四足机器人上完成全链路验证:自主导航至目标物体,传感器感知、使用模型预测最优抓取姿态,并实现精准抓取。结果表明,结合仿真训练与先进传感,可为物体操作提供可扩展且高效的解决方案。
原文摘要 · Abstract (English)
This paper presents a deep learning framework designed to enhance the grasping capabilities of quadrupeds equipped with arms, with a focus on improving precision and adaptability. Our approach centers on a sim-to-real methodology that minimizes reliance on physical data collection. We developed a pipeline within the Genesis simulation environment to generate a synthetic dataset of grasp attempts on common objects. By simulating thousands of interactions from various perspectives, we created pixel-wise annotated grasp-quality maps to serve as the ground truth for our model. This dataset was used to train a custom CNN with a U-Net-like architecture that processes multi-modal input from an onboard RGB and depth cameras, including RGB images, depth maps, segmentation masks, and surface normal maps. The trained model outputs a grasp-quality heatmap to identify the optimal grasp point. We validated the complete framework on a four-legged robot. The system successfully executed a full loco-manipulation task: autonomously navigating to a target object, perceiving it with its sensors, predicting the optimal grasp pose using our model, and performing a precise grasp. This work proves that leveraging simulated training with advanced sensing offers a scalable and effective solution for object handling.
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