用历史内容做对比,让推荐系统更省力更准确。
Recycling History: Efficient Recommendations from Contextual Dueling Bandits
- 推荐一个物品后,让用户与历史物品对比,减少额外损失。
- 通过矩阵浓度分析证明,少量随机探索后可快速积累丰富历史。
- 适合需要高效反馈的在线推荐场景,尤其在用户消费后打分时。
上下文双人博弈带宽问题建模了自适应推荐系统:算法每步推荐一组项目,用户选择反映偏好。此设置适用于用户在内容平台浏览时的隐式选择,但未涵盖其他可能的比较查询。鉴于用户消费后提供更可靠的反馈,我们提出一种新带宽模型:每步仅推荐一个项目;用户消费后,被要求将其与从其消费历史中选出的另一项目进行比较。关键在于,该比较项目无需额外遗憾成本,可能带来更好性能。然而,由于用户历史存在时间依赖性,遗憾分析极具挑战。为此,我们首先证明,只要历史足够丰富(满足某种多样性条件),算法即可构造有信息量的查询。随后,我们证明只需一段简短的初始随机探索阶段,算法便以高概率积累丰富历史。该结果通过矩阵浓度不等式证明,获得 $O( oot{T}$)的遗憾保证。模拟结果显示,复用历史项目进行比较,相比仅在同时推荐项目间比较,能显著降低遗憾。
原文摘要 · Abstract (English)
The contextual duelling bandit problem models adaptive recommender systems, where the algorithm presents a set of items to the user, and the user's choice reveals their preference. This setup is well suited for implicit choices users make when navigating a content platform, but does not capture other possible comparison queries. Motivated by the fact that users provide more reliable feedback after consuming items, we propose a new bandit model that can be described as follows. The algorithm recommends one item per time step; after consuming that item, the user is asked to compare it with another item chosen from the user's consumption history. Importantly, in our model, this comparison item can be chosen without incurring any additional regret, potentially leading to better performance. However, the regret analysis is challenging because of the temporal dependency in the user's history. To overcome this challenge, we first show that the algorithm can construct informative queries provided the history is rich, i.e., satisfies a certain diversity condition. We then show that a short initial random exploration phase is sufficient for the algorithm to accumulate a rich history with high probability. This result, proven via matrix concentration bounds, yields $O(\sqrt{T})$ regret guarantees. Additionally, our simulations show that reusing past items for comparisons can lead to significantly lower regret than only comparing between simultaneously recommended items.
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