arXiv:2508.21060cs.CV2025-08ICCV被引 14

用4个摄像头实现高精度3D点跟踪,解决遮挡与深度模糊问题。

Multi-View 3D Point Tracking

  • 多视角特征融合+Transformer更新,直接预测3D对应点。
  • 在真实数据集上达到3.1厘米和2.0厘米的中位轨迹误差。
  • 支持1-8个视角、不同拍摄角度,适合实际应用部署。

我们提出首个数据驱动的多视角3D点跟踪方法,可在动态场景中追踪任意点,仅需少量相机(如4台)即可实现鲁棒、精准的在线跟踪。相比单目追踪易受深度歧义和遮挡影响,或以往多相机方法需20台以上相机并进行逐序列优化,本方法采用前馈模型,结合已知相机位姿及传感器或估计的多视角深度,将多视图特征融合为统一点云,利用k近邻相关与Transformer更新机制,在遮挡下仍能可靠估计长距离3D对应关系。在5000个合成的Kubric多视图序列上训练,评估在两个真实世界基准数据集(Panoptic Studio 和 DexYCB)上表现优异,中位轨迹误差分别为3.1厘米和2.0厘米。方法对1-8视角、不同视角布局和24-150帧时长的视频均具良好泛化能力。项目代码与数据集已公开,旨在推动多视角3D跟踪研究新标准。

原文摘要 · Abstract (English)

We introduce the first data-driven multi-view 3D point tracker, designed to track arbitrary points in dynamic scenes using multiple camera views. Unlike existing monocular trackers, which struggle with depth ambiguities and occlusion, or prior multi-camera methods that require over 20 cameras and tedious per-sequence optimization, our feed-forward model directly predicts 3D correspondences using a practical number of cameras (e.g., four), enabling robust and accurate online tracking. Given known camera poses and either sensor-based or estimated multi-view depth, our tracker fuses multi-view features into a unified point cloud and applies k-nearest-neighbors correlation alongside a transformer-based update to reliably estimate long-range 3D correspondences, even under occlusion. We train on 5K synthetic multi-view Kubric sequences and evaluate on two real-world benchmarks: Panoptic Studio and DexYCB, achieving median trajectory errors of 3.1 cm and 2.0 cm, respectively. Our method generalizes well to diverse camera setups of 1-8 views with varying vantage points and video lengths of 24-150 frames. By releasing our tracker alongside training and evaluation datasets, we aim to set a new standard for multi-view 3D tracking research and provide a practical tool for real-world applications. Project page available at https://ethz-vlg.github.io/mvtracker.

3D跟踪多视角点云Transformer

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