用虚拟环境与AI助教提升哲学课学习效果,学生80%成绩优秀。
The Application of Virtual Environments and Artificial Intelligence in Higher Education: Experimental Findings in Philosophy Teaching
- 融合3D虚拟空间与训练过的AI助教讲授哲学课程。
- 77名学生中80%期末考试获优良成绩,多数认为教学有效。
- 适合重视沉浸式互动的教学改革者参考。
本研究探讨虚拟环境与人工智能如何提升大学生学习体验,重点关注Z世代的数字偏好。在格热尔大学教育学、人文学与社会科学学院开展实验,将Walter's Cube技术与经训练的AI助教融入十个哲学主题教学,课程内容符合官方教学大纲,并补充了视觉素材、引文及哲学名家的解释性文本。共77名全日制人文与社科专业大一学生参与。学期末线下笔试后,学生自愿完成匿名纸质问卷(10题),评估教学方法有效性。研究未收集敏感个人数据,已获学院院长正式批准。采用描述性统计与推断性检验分析虚拟环境与AI辅助对学习成效的影响。结果显示,80%参与者取得良好或优异的期末成绩,多数评价虚拟材料高度有效。定性反馈强调沉浸式3D呈现与交互式AI支持显著提升了学习动机与深度参与。研究推动数字教学发展,为抽象思维与概念理解为核心的学科提供虚拟与AI融合的新路径。
原文摘要 · Abstract (English)
This study explores how virtual environments and artificial intelligence can enhance university students' learning experiences, with particular attention to the digital preferences of Generation Z. An experiment was conducted at the Faculty of Pedagogy, Humanities, and Social Sciences at University of Gyor, where Walter's Cube technology and a trained AI mediator were integrated into the instruction of ten philosophical topics. The curriculum was aligned with the official syllabus and enriched with visual content, quotations, and explanatory texts related to iconic figures in philosophy. A total of 77 first-year undergraduate students from full-time humanities and social sciences programs participated in the study. Following their end-of-semester offline written examination, students voluntarily completed a paper-based, anonymous ten-question test and provided feedback on the method's effectiveness. No sensitive personal data were collected, and the research was conducted with formal approval from the Faculty Dean. Descriptive statistics and inferential tests were applied to evaluate the impact of the virtual environment and AI mediation on learning outcomes. Results indicate that 80 percent of participants achieved good or excellent final exam grades, and the majority rated the virtual material as highly effective. Qualitative feedback emphasized increased motivation and deeper engagement, attributed to the immersive 3D presentation and interactive AI support. This research contributes to the advancement of digital pedagogy and suggests new directions for applying virtual and AI-based methods in higher education, particularly in disciplines where abstract reasoning and conceptual understanding are central.
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