让机器人同时处理多个异步问题,按紧急程度智能调度。
ConEQsA: Concurrent and Asynchronous Embodied Questions Scheduling and Answering
- 用共享记忆减少重复探索,动态优先级规划调度问题。
- 在40个场景200个问题上,比传统方法更高效准确。
- 适合需要实时响应多任务的机器人系统研究者。
本文提出具身问答(EQsA)新问题,构建了包含40个室内场景、每场景5个问题(共200个)的并发异步具身问答(CAEQs)基准,包含异步追问和人工标注的紧急程度标签。提出ConEQsA框架,通过共享组记忆减少冗余探索,采用优先级规划实现动态调度。设计直接回答率(DAR)与归一化紧急度加权延迟(NUWL)作为评估指标。实验证明,ConEQsA显著优于强基线,在真实多任务负载下提升响应速度与效率。
原文摘要 · Abstract (English)
This paper formulates the Embodied Questions Answering (EQsA) problem, introduces a corresponding benchmark, and proposes an agentic system to tackle the problem. Classical Embodied Question Answering (EQA) is typically formulated as answering one single question by actively exploring a 3D environment. Real deployments, however, often demand handling multiple questions that may arrive asynchronously and carry different urgencies. We formalize this setting as Embodied Questions Answering (EQsA) and present ConEQsA, an agentic framework for concurrent, urgency-aware scheduling and answering. ConEQsA leverages shared group memory to reduce redundant exploration, and a priority-planning method to dynamically schedule questions. To evaluate the EQsA setting fairly, we contribute the Concurrent Asynchronous Embodied Questions (CAEQs) benchmark containing 40 indoor scenes and five questions per scene (200 in total), featuring asynchronous follow-up questions and human-annotated urgency labels. We further propose metrics for EQsA performance: Direct Answer Rate (DAR), and Normalized Urgency-Weighted Latency (NUWL), which serve as a fair evaluation protocol for EQsA. Empirical evaluations demonstrate that ConEQsA consistently outperforms strong sequential baselines, and show that urgency-aware, concurrent scheduling is key to making embodied agents responsive and efficient under realistic, multi-question workloads. Code is available on https://anonymous.4open.science/r/ConEQsA.
Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。