arXiv:2509.12815cs.CV2025-09被引 17

AI一键生成游戏级3D模型,从概念图到完整资产自动完成

Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generation

  • 整合部件级3D生成、多边形优化等模块,端到端生成游戏资产
  • 单张概念图或文字描述可生成带高保真PBR贴图的生产级模型
  • 显著缩短迭代时间,降低3D内容创作门槛

高质量3D资产的创建是现代游戏开发的核心,但长期依赖人力密集且专业化的流程。本文提出Hunyuan3D Studio,一个端到端的AI内容创作平台,旨在通过自动化与流程简化,革新游戏制作管线。该平台集成了多项先进神经模块(如部件级3D生成、多边形生成、语义UV等),形成统一且用户友好的系统。仅需一张概念图或文本描述,即可快速生成具备优化几何结构和高保真PBR贴图的完整生产级3D模型。实验证明,该平台生成的资产不仅视觉表现优异,且符合当代游戏引擎的技术要求,显著减少迭代时间,并降低3D内容创作的入门门槛。Hunyuan3D Studio实现了从创意意图到技术资产的无缝衔接,标志着游戏开发中AI辅助工作流的重要进展。

原文摘要 · Abstract (English)

The creation of high-quality 3D assets, a cornerstone of modern game development, has long been characterized by labor-intensive and specialized workflows. This paper presents Hunyuan3D Studio, an end-to-end AI-powered content creation platform designed to revolutionize the game production pipeline by automating and streamlining the generation of game-ready 3D assets. At its core, Hunyuan3D Studio integrates a suite of advanced neural modules (such as Part-level 3D Generation, Polygon Generation, Semantic UV, etc.) into a cohesive and user-friendly system. This unified framework allows for the rapid transformation of a single concept image or textual description into a fully-realized, production-quality 3D model complete with optimized geometry and high-fidelity PBR textures. We demonstrate that assets generated by Hunyuan3D Studio are not only visually compelling but also adhere to the stringent technical requirements of contemporary game engines, significantly reducing iteration time and lowering the barrier to entry for 3D content creation. By providing a seamless bridge from creative intent to technical asset, Hunyuan3D Studio represents a significant leap forward for AI-assisted workflows in game development and interactive media.

3D生成游戏开发AI创作端到端

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