arXiv:2509.15073cs.LG2025-09NeurIPS被引 1

在反馈受限的动态环境中,首次实现无需先验知识的近优自适应学习。

Constrained Feedback Learning for Non-Stationary Multi-Armed Bandits

  • 设计无先验知识的算法,自动应对奖励分布变化
  • 在有限反馈下实现近最优动态遗憾,理论性能达$ ilde{/mathcal{O}}(K^{1/3} V_T^{1/3} T / B^{1/3})$
  • 适合反馈资源受限的实时决策场景,如在线广告与推荐系统

非平稳多臂赌博机通过检测和响应奖励分布变化来适应动态环境,但现有方法通常假设每轮都能获得奖励反馈,忽略了现实世界中反馈受限的情况。本文提出一种新的受限反馈模型,首次设计出无需先验知识(即不依赖非平稳程度)的算法,在该设定下实现了近似最优的动态遗憾。具体而言,算法达到动态遗憾 $ ilde{/mathcal{O}}(K^{1/3} V_T^{1/3} T / B^{1/3})$,其中 $T$ 为轮数,$K$ 为臂的数量,$B$ 为查询预算,$V_T$ 为刻画非平稳性的变差预算。

原文摘要 · Abstract (English)

Non-stationary multi-armed bandits enable agents to adapt to changing environments by incorporating mechanisms to detect and respond to shifts in reward distributions, making them well-suited for dynamic settings. However, existing approaches typically assume that reward feedback is available at every round - an assumption that overlooks many real-world scenarios where feedback is limited. In this paper, we take a significant step forward by introducing a new model of constrained feedback in non-stationary multi-armed bandits, where the availability of reward feedback is restricted. We propose the first prior-free algorithm - that is, one that does not require prior knowledge of the degree of non-stationarity - that achieves near-optimal dynamic regret in this setting. Specifically, our algorithm attains a dynamic regret of $\tilde{\mathcal{O}}({K^{1/3} V_T^{1/3} T }/{ B^{1/3}})$, where $T$ is the number of rounds, $K$ is the number of arms, $B$ is the query budget, and $V_T$ is the variation budget capturing the degree of non-stationarity.

多臂赌博机动态学习反馈受限

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