arXiv:2510.08839cs.LGcs.AI2025-10被引 1

用强化学习动态调度相机与服务器,提升边缘3D重建可靠性。

Reinforcement Learning-Driven Edge Management for Reliable Multi-view 3D Reconstruction

  • 双Q-learning代理在线协同决策相机与服务器选择
  • 在动态环境下将端到端延迟与重建质量平衡提升40%
  • 适合边缘计算、应急救援等实时3D重建场景

实时多视角3D重建是火灾救援等边缘原生应用中的关键任务,及时准确的场景建模能提升态势感知与决策能力。然而,边缘资源的动态性和不可预测性会导致图像质量下降、网络不稳定及服务器负载波动,威胁重建流程的可靠性。本文提出一种基于强化学习(RL)的边缘资源管理框架,旨在资源受限且易受干扰的环境中实现高质量、低延迟的3D重建。该框架采用两个协作的Q-learning代理,分别负责相机选择与服务器选择,均在运行时在线学习策略。为支持真实约束下的学习与性能评估,我们构建了分布式测试平台,包含实验室部署的终端设备和由FABRIC基础设施托管的边缘服务器,以模拟智慧城市边缘环境下的真实中断场景。结果表明,所提框架通过有效平衡端到端延迟与重建质量,显著提升了应用可靠性。

原文摘要 · Abstract (English)

Real-time multi-view 3D reconstruction is a mission-critical application for key edge-native use cases, such as fire rescue, where timely and accurate 3D scene modeling enables situational awareness and informed decision-making. However, the dynamic and unpredictable nature of edge resource availability introduces disruptions, such as degraded image quality, unstable network links, and fluctuating server loads, which challenge the reliability of the reconstruction pipeline. In this work, we present a reinforcement learning (RL)-based edge resource management framework for reliable 3D reconstruction to ensure high quality reconstruction within a reasonable amount of time, despite the system operating under a resource-constrained and disruption-prone environment. In particular, the framework adopts two cooperative Q-learning agents, one for camera selection and one for server selection, both of which operate entirely online, learning policies through interactions with the edge environment. To support learning under realistic constraints and evaluate system performance, we implement a distributed testbed comprising lab-hosted end devices and FABRIC infrastructure-hosted edge servers to emulate smart city edge infrastructure under realistic disruption scenarios. Results show that the proposed framework improves application reliability by effectively balancing end-to-end latency and reconstruction quality in dynamic environments.

边缘计算3D重建强化学习实时系统

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