用分层代理嵌入实现稳定可控的视频表示与编辑
Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embedding
- 引入分层时空一致代理节点,避免追踪误差累积
- 支持高精度视频重建和复杂编辑任务,参数更少
- 解耦形状与纹理编码,实现精细外观编辑
现有视频表示严重依赖不稳定的像素级运动与外观建模先验,微小追踪误差即导致视觉对象表示崩溃,尤其在遮挡和大幅运动情况下更为明显。为此,本文提出时空一致的分层代理节点,用于表示视频中动态变化的对象与场景。一方面,分层代理节点能稳定表达视觉对象的多尺度结构,不受累积追踪误差、长期运动、遮挡及视角变化影响;另一方面,代理节点的动态更新机制充分利用视频的时空先验,有效缓解不准确追踪的影响,从而应对剧烈场景与物体变化。此外,不同视觉对象间形状与纹理的解耦编码方式,支持可控制、细粒度的外观编辑。大量实验表明,该表示在参数更少的情况下实现高精度视频重建,并支持视频修复与基于关键帧的时序一致性编辑等复杂任务。
原文摘要 · Abstract (English)
Current video representations heavily rely on unstable and over-grained priors for motion and appearance modelling, \emph{i.e.}, pixel-level matching and tracking. A tracking error of just a few pixels would lead to the collapse of the visual object representation, not to mention occlusions and large motion frequently occurring in videos. To overcome the above mentioned vulnerability, this work proposes spatio-temporally consistent proxy nodes to represent dynamically changing objects/scenes in the video. On the one hand, the hierarchical proxy nodes have the ability to stably express the multi-scale structure of visual objects, so they are not affected by accumulated tracking error, long-term motion, occlusion, and viewpoint variation. On the other hand, the dynamic representation update mechanism of the proxy nodes adequately leverages spatio-temporal priors of the video to mitigate the impact of inaccurate trackers, thereby effectively handling drastic changes in scenes and objects. Additionally, the decoupled encoding manner of the shape and texture representations across different visual objects in the video facilitates controllable and fine-grained appearance editing capability. Extensive experiments demonstrate that the proposed representation achieves high video reconstruction accuracy with fewer parameters and supports complex video processing tasks, including video in-painting and keyframe-based temporally consistent video editing.
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