arXiv:2510.12493cs.CV2025-10中稿 · ACM MM 2025被引 2

用两阶段方法修复相机运动模糊图像,重建更清晰的3D场景。

BSGS: Bi-stage 3D Gaussian Splatting for Camera Motion Deblurring

  • 分两阶段优化:先粗调相机位姿,再全局刚性变换修正模糊
  • 在Real-World Dataset上实现1.56dB PSNR提升,优于现有方法
  • 适合需要高精度3D重建的自动驾驶与摄影应用

3D Gaussian Splatting在三维场景重建中表现优异,但由相机运动引起的运动模糊图像重建仍具挑战。现有基于3DGS的去模糊方法受限于对相机位姿精度的极端依赖,以及无法有效控制运动模糊导致的错误高斯原语稀疏化。为此,我们提出一种新框架——双阶段3D高斯点阵(BSGS),可从运动模糊图像中准确重建三维场景。该框架包含两个阶段:第一阶段通过粗略优化相机位姿以减少运动引起的失真;第二阶段在固定粗略位姿的基础上,采用全局刚性变换进一步校正运动模糊失真。为缓解多子帧梯度冲突,我们提出子帧梯度聚合策略以优化两个阶段。此外,引入时空双阶段优化策略,动态调整原语稀疏化阈值,防止模糊区域过早生成噪声高斯原语。大量实验验证了所提方法的有效性,在Real-World Dataset上相比现有最优方法提升1.56dB PSNR。

原文摘要 · Abstract (English)

3D Gaussian Splatting has exhibited remarkable capabilities in 3D scene reconstruction. However, reconstructing high-quality 3D scenes from motion-blurred images caused by camera motion poses a significant challenge.The performance of existing 3DGS-based deblurring methods are limited due to their inherent mechanisms, such as extreme dependence on the accuracy of camera poses and inability to effectively control erroneous Gaussian primitives densification caused by motion blur. To solve these problems, we introduce a novel framework, Bi-Stage 3D Gaussian Splatting, to accurately reconstruct 3D scenes from motion-blurred images. BSGS contains two stages. First, Camera Pose Refinement roughly optimizes camera poses to reduce motion-induced distortions. Second, with fixed rough camera poses, Global RigidTransformation further corrects motion-induced blur distortions. To alleviate multi-subframe gradient conflicts, we propose a subframe gradient aggregation strategy to optimize both stages. Furthermore, a space-time bi-stage optimization strategy is introduced to dynamically adjust primitive densification thresholds and prevent premature noisy Gaussian generation in blurred regions. Comprehensive experiments verify the effectiveness of our proposed deblurring method and show its superiority over the state of the arts.Our source code is available at https://github.com/wsxujm/bsgs

3D重建去模糊高斯点阵

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。