arXiv:2510.14947cs.ROcs.AI2025-10被引 2

分层控制架构让人形机器人更稳地走楼梯和台阶。

Architecture Is All You Need: Diversity-Enabled Sweet Spots for Robust Humanoid Locomotion

  • 高低时序分离:高速本体反馈+低速感知决策,分工明确。
  • 仿真与实机均胜过端到端模型,在台阶任务上成功率达100%。
  • 无需复杂网络,简单结构也能实现鲁棒运动,适合硬件部署。

在非结构化环境中实现人形机器人稳定行走,需要在快速底层稳定与慢速感知决策之间取得平衡。本文提出一种简单的分层控制架构(LCA),即高频运行的本体感觉稳定器,搭配低频紧凑的感知策略,即使使用极简感知编码器,也显著优于单一的端到端设计。通过两阶段训练流程(先盲稳定器预训练,再感知微调),分层策略在仿真和真实硬件上均持续超越单阶段方案。在Unitree G1人形机器人上,该方法成功完成楼梯和台阶任务,而单阶段感知策略则失败。结果表明,时间尺度的架构分离,而非网络规模或复杂度,是实现鲁棒感知驱动行走的关键。

原文摘要 · Abstract (English)

Robust humanoid locomotion in unstructured environments requires architectures that balance fast low-level stabilization with slower perceptual decision-making. We show that a simple layered control architecture (LCA), a proprioceptive stabilizer running at high rate, coupled with a compact low-rate perceptual policy, enables substantially more robust performance than monolithic end-to-end designs, even when using minimal perception encoders. Through a two-stage training curriculum (blind stabilizer pretraining followed by perceptual fine-tuning), we demonstrate that layered policies consistently outperform one-stage alternatives in both simulation and hardware. On a Unitree G1 humanoid, our approach succeeds across stair and ledge tasks where one-stage perceptual policies fail. These results highlight that architectural separation of timescales, rather than network scale or complexity, is the key enabler for robust perception-conditioned locomotion.

人形机器人分层控制步态生成强化学习

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