arXiv:2510.17390cs.LGstat.ML2025-10NeurIPS

通过扰动特征实现高效探索,显著降低上下文老虎机的误差上限。

Exploration via Feature Perturbation in Contextual Bandits

  • 直接在输入特征上加随机扰动,不依赖参数采样或奖励噪声。
  • 理论证明其最坏情况误差为退化的 $\tilde{\mathcal{O}}(d\sqrt{T})$,优于传统方法。
  • 计算高效,适合非参数模型和神经网络,兼具理论与实用优势。

我们提出特征扰动,一种针对上下文老虎机的简单而有效的探索策略,该策略直接向特征输入注入随机性,而非对未知参数进行随机化或向奖励添加噪声。令人惊讶的是,该算法在广义线性上下文老虎机中实现了 $\tilde{\mathcal{O}}(d\sqrt{T})$ 的最坏情况后悔界,而无需承担现有随机化老虎机算法常见的 $\tilde{\mathcal{O}}(d^{3/2}\sqrt{T})$ 后悔。由于避免了参数采样,该算法在计算上高效,并自然适用于非参数或神经网络模型。通过实证评估验证了这些优势,表明特征扰动不仅超越现有方法,还统一了强大的实际性能与近最优的后悔保证。

原文摘要 · Abstract (English)

We propose feature perturbation, a simple yet effective exploration strategy for contextual bandits that injects randomness directly into feature inputs, instead of randomizing unknown parameters or adding noise to rewards. Remarkably, this algorithm achieves $\tilde{\mathcal{O}}(d\sqrt{T})$ worst-case regret bound for generalized linear contextual bandits, while avoiding the $\tilde{\mathcal{O}}(d^{3/2}\sqrt{T})$ regret typical of existing randomized bandit algorithms. Because our algorithm eschews parameter sampling, it is both computationally efficient and naturally extends to non-parametric or neural network models. We verify these advantages through empirical evaluations, demonstrating that feature perturbation not only surpasses existing methods but also unifies strong practical performance with the near-optimal regret guarantees.

上下文老虎机探索策略随机性注入

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