arXiv:2510.22258eess.AS2025-10

改进可穿戴麦克风阵列的近场声源空间还原,提升听觉真实感。

Binaural Signal Matching with Wearable Arrays for Near-Field Sources and Directional Focus

  • 基于距离建模与视角加权,扩展传统双耳渲染方法至近场场景
  • 仿真与听觉测试表明新方法在近距离和头部转动下表现最优
  • 适合可穿戴设备、虚拟现实等需要精准方向感的音频系统

本文研究可穿戴眼镜式麦克风阵列在近场声源还原中的双耳信号匹配(BSM)性能。传统BSM假设远场源,而本文前期工作提出近场扩展版(NF-BSM),引入距离依赖建模,在解析数据中表现更优,但对极近声源仍有退化。本研究采用真实模拟的近场头相关传输函数(HRTFs)与阵列声学传输函数(ATFs),考虑听者头部旋转,评估双耳线索如双耳强度差(ILD)和双耳时间差(ITD)。关键贡献是提出视场(FoV)加权机制,强化感知相关方向,提升复杂条件下的鲁棒性。仿真与听觉测试均表明,NF-BSM优于传统远场BSM,且所提NF-FoV-BSM在所有方法中实现最佳感知与客观质量,尤其在近距离和头部转动时优势显著。结果揭示远场模型在近场应用中的局限性,并证明融合源距信息与方向加权可显著提升可穿戴空间音频系统的双耳还原性能。

原文摘要 · Abstract (English)

This paper investigates the performance of Binaural Signal Matching (BSM) methods for near-field sound reproduction using a wearable glasses-mounted microphone array. BSM is a flexible, signal-independent approach for binaural rendering with arbitrary arrays, but its conventional formulation assumes far-field sources. In our previous work, we proposed a near-field extension of BSM (NF-BSM) that incorporates distance-dependent modeling and showed improved performance over far-field BSM using analytic data, though degradation persisted for sources very close to the array. In this study, we extend that analysis by using realistic simulated data of near-field Head-Related Transfer Functions (HRTFs) and Acoustic Transfer Functions (ATFs) of the array, accounting for listener head rotation and evaluating binaural cues such as interaural level and time differences (ILD and ITD). A key contribution is the introduction of a Field of View (FoV) weighting, designed to emphasize perceptually relevant directions and improve robustness under challenging conditions. Results from both simulation and a listening test confirm that NF-BSM outperforms traditional far-field BSM in near-field scenarios, and that the proposed NF-FoV-BSM method achieves the best perceptual and objective quality among all tested methods, particularly at close source distances and under head rotation. These findings highlight the limitations for far-field models in near-field sources and demonstrate that incorporating source distance and directional weighting can significantly improve binaural reproduction performance for wearable spatial audio systems.

空间音频双耳渲染可穿戴设备近场处理

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。