用现成大模型让机器人身体动起来,无需大量训练数据
Endowing GPT-4 with a Humanoid Body: Building the Bridge Between Off-the-Shelf VLMs and the Physical World
- 用大模型解析指令并转为机器人动作参数
- 90.2%任务成功率,比之前方法提升16.3%精度
- 适合想快速部署人形机器人系统的研究者
人形机器人在开放环境中常难以应对灵活多变的交互。传统方法依赖海量数据训练专用模型,成本高昂。本文提出BiBo(Building Humanoid agent By Off-the-shelf VLMs),利用现成视觉语言模型(如GPT-4)控制人形机器人,发挥其强泛化能力,减少数据依赖。BiBo包含两个核心组件:(1)具身指令编译器,将高层指令(如“休息”)精准转换为含控制参数的底层动作(如“随意坐下,位置(1,2),朝向90°”);(2)基于扩散模型的动作执行器,根据指令生成类人运动,并实时响应环境物理反馈。实验表明,BiBo在开放环境中实现90.2%的交互任务成功率,文本引导动作执行精度较先前方法提升16.3%。代码将公开。
原文摘要 · Abstract (English)
Humanoid agents often struggle to handle flexible and diverse interactions in open environments. A common solution is to collect massive datasets to train a highly capable model, but this approach can be prohibitively expensive. In this paper, we explore an alternative solution: empowering off-the-shelf Vision-Language Models (VLMs, such as GPT-4) to control humanoid agents, thereby leveraging their strong open-world generalization to mitigate the need for extensive data collection. To this end, we present \textbf{BiBo} (\textbf{B}uilding humano\textbf{I}d agent \textbf{B}y \textbf{O}ff-the-shelf VLMs). It consists of two key components: (1) an \textbf{embodied instruction compiler}, which enables the VLM to perceive the environment and precisely translate high-level user instructions (e.g., {\small\itshape ``have a rest''}) into low-level primitive commands with control parameters (e.g., {\small\itshape ``sit casually, location: (1, 2), facing: 90$^\circ$''}); and (2) a diffusion-based \textbf{motion executor}, which generates human-like motions from these commands, while dynamically adapting to physical feedback from the environment. In this way, BiBo is capable of handling not only basic interactions but also diverse and complex motions. Experiments demonstrate that BiBo achieves an interaction task success rate of 90.2\% in open environments, and improves the precision of text-guided motion execution by 16.3\% over prior methods. The code will be made publicly available.
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