arXiv:2511.06361cs.MAcs.AI2025-11AAAI被引 1

为多智能体系统设计最少约束的规则,避免不良结果。

A Graph-Theoretical Perspective on Law Design for Multiagent Systems

  • 用图论方法建模规则约束,最小化限制条件。
  • 两类规则均证明为NP难问题,复杂度高。
  • 可借超图顶点覆盖近似算法高效求解,适合工程应用。

多智能体系统中的规则是一组对智能体行为的约束,用于避免不良后果。本文研究两类规则:有效规则(若遵循则完全消除不良结果)与无漏洞规则(每次发生不良结果时至少能追责一个智能体)。针对两类规则,研究在最小约束下实现目标的最小化问题。证明在单次并发交互的简单情况下,两类问题均为NP-hard。同时表明,超图顶点覆盖的近似算法可用于高效逼近最小规则,具有实际应用潜力。

原文摘要 · Abstract (English)

A law in a multiagent system is a set of constraints imposed on agents' behaviours to avoid undesirable outcomes. The paper considers two types of laws: useful laws that, if followed, completely eliminate the undesirable outcomes and gap-free laws that guarantee that at least one agent can be held responsible each time an undesirable outcome occurs. In both cases, we study the problem of finding a law that achieves the desired result by imposing the minimum restrictions. We prove that, for both types of laws, the minimisation problem is NP-hard even in the simple case of one-shot concurrent interactions. We also show that the approximation algorithm for the vertex cover problem in hypergraphs could be used to efficiently approximate the minimum laws in both cases.

多智能体规则设计图论优化

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