arXiv:2511.06810cs.CV2025-11被引 5

用像素锥体指导新增高斯分布,少用点数也能更好重建3D场景。

ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction With Fewer Primitives

  • 基于图像空间误差定位新点,沿视锥方向按锥宽初始化高斯
  • 在有限点数下显著提升重建质量,最差情况仍优于传统方法
  • 适合资源受限场景,尤其适合点数紧张的实时渲染应用

3D高斯溅射(3DGS)在新视角合成中实现顶尖图像质量和实时性能,但常因基础克隆式细化导致粒子空间分布不佳。该问题源于沿已有几何传播高斯,限制探索范围,需大量粒子覆盖场景。本文提出ConeGS,一种独立于现有场景状态的图像空间感知细化框架。首先快速构建即时神经图形原语(iNGP)作为几何代理,估计每像素深度;随后在3DGS优化中识别高误差像素,并在预测深度处沿对应视锥插入新高斯,其尺寸根据锥直径初始化。预激活不透明度惩罚快速剔除冗余高斯,结合固定或自适应复杂度的粒子预算策略,控制总数量,保障高质量重建。实验表明,无论在何种高斯预算下,ConeGS均持续提升重建与渲染性能,尤其在严格限制粒子数时优势显著。

原文摘要 · Abstract (English)

3D Gaussian Splatting (3DGS) achieves state-of-the-art image quality and real-time performance in novel view synthesis but often suffers from a suboptimal spatial distribution of primitives. This issue stems from cloning-based densification, which propagates Gaussians along existing geometry, limiting exploration and requiring many primitives to adequately cover the scene. We present ConeGS, an image-space-informed densification framework that is independent of existing scene geometry state. ConeGS first creates a fast Instant Neural Graphics Primitives (iNGP) reconstruction as a geometric proxy to estimate per-pixel depth. During the subsequent 3DGS optimization, it identifies high-error pixels and inserts new Gaussians along the corresponding viewing cones at the predicted depth values, initializing their size according to the cone diameter. A pre-activation opacity penalty rapidly removes redundant Gaussians, while a primitive budgeting strategy controls the total number of primitives, either by a fixed budget or by adapting to scene complexity, ensuring high reconstruction quality. Experiments show that ConeGS consistently enhances reconstruction quality and rendering performance across Gaussian budgets, with especially strong gains under tight primitive constraints where efficient placement is crucial.

3D重建高斯溅射图像优化实时渲染

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。