arXiv:2511.16144cs.CVcs.RO2025-11被引 3

让3D高斯地图会说话,实时支持语言理解与智能压缩。

LEGO-SLAM: Language-Embedded Gaussian Optimization SLAM

  • 用自适应编码器将语言特征压缩到16维,降低内存与渲染开销。
  • 通过语义冗余检测,地图点数减少58%仍保持画质。
  • 利用已有语言特征做回环检测,无需额外模型,适合机器人交互。

3D高斯点阵(3DGS)的进展使SLAM系统能构建逼真的三维地图,但这类地图缺乏机器人交互所需的开放词汇语义理解。将语言特征融入SLAM仍面临挑战:高维特征存储耗内存、渲染慢,而现有静态方法难以适应新环境。本文提出LEGO-SLAM,一种基于3DGS的实时开放词汇SLAM框架。核心是一个场景自适应的自动编码器,可将高维语言嵌入压缩至16维特征空间,显著降低每个高斯点的内存占用并加速渲染。该编码器在线适应未知场景,实现动态泛化。压缩后的特征还支持语言引导的剪枝策略,识别语义冗余,使高斯点数量最多减少58%,同时保持渲染质量。此外,我们提出基于语言的回环检测方法,复用映射过程中已提取的语言特征,无需额外检测模型。实验表明,LEGO-SLAM在15帧/秒下达到与主流方法相当的建图质量与跟踪精度,兼具开放词汇能力。

原文摘要 · Abstract (English)

Recent advances in 3D Gaussian Splatting (3DGS) have enabled Simultaneous Localization and Mapping (SLAM) systems to build photorealistic maps. However, these maps lack the open-vocabulary semantic understanding required for robotic interaction. Integrating language features into SLAM remains a significant challenge, as storing high-dimensional features incurs excessive memory and rendering overhead, while existing methods with static models lack adaptability for novel environments. We propose LEGO-SLAM (Language-Embedded Gaussian Optimization SLAM), a framework that achieves real-time, open-vocabulary mapping within a 3DGS-based SLAM system. At the core of our method is a scene-adaptive autoencoder that distills high-dimensional language embeddings into a compact 16-dimensional feature space, reducing the memory per Gaussian and accelerating rendering. Unlike static approaches, our encoder adapts online to unseen scenes. These compact features also enable a language-guided pruning strategy that identifies semantic redundancy, reducing the map's Gaussian count by up to 58% while maintaining rendering quality. Furthermore, we introduce a language-based loop detection approach that reuses the language features already extracted for mapping, eliminating the need for a separate detection model. Experiments demonstrate that LEGO-SLAM achieves competitive mapping quality and tracking accuracy, all while providing open-vocabulary capabilities at 15 FPS. Our project page is available at https://lab-of-ai-and-robotics.github.io/LEGO-SLAM/

SLAM3D高斯语言理解机器人

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