arXiv:2512.00850cs.CV2025-12被引 2

用紧凑表示提升3D高斯点云的存储效率与渲染质量

Smol-GS: Compact Representations for Abstract 3D Gaussian Splatting

  • 通过八叉树位置编码建模空间局部性,优化特征表达
  • 结合熵压缩与递归体素层次,实现存储量级降低
  • 适合需要高效3D重建的移动端或实时应用

我们提出Smol-GS,一种学习3D高斯点云(3DGS)紧凑表示的新方法。该方法学习高效的逐点特征以建模三维空间,捕捉颜色、不透明度、变换及材质等抽象属性。提出基于八叉树的位置编码,显式建模空间局部性,提升表示效率;进一步采用基于熵的压缩技术挖掘特征冗余,并利用递归体素层次压缩点坐标。该设计实现存储量级降低,同时保持表示灵活性。Smol-GS在标准基准上达到当前最优压缩性能,且渲染质量保持高水平。

原文摘要 · Abstract (English)

We present Smol-GS, a novel method for learning compact representations for 3D Gaussian Splatting (3DGS). Our approach learns highly efficient splat-wise features to model 3D space, which capture abstracted cues, including color, opacity, transformation, and material properties. We propose octree-derived positional encoding, which explicitly models spatial locality and enhances representation efficiency. We further apply entropy-based compression to exploit feature redundancy and compress splat coordinates using a recursive voxel hierarchy. This design enables orders-of-magnitude reduction in storage while preserving representation flexibility. Smol-GS achieves state-of-the-art compression performance on standard benchmarks with high-level rendering quality.

3D重建高斯点云压缩

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