视觉引导假肢手在复杂环境实现自适应抓握
Vision-Guided Grasp Planning for Prosthetic Hands in Unstructured Environments
- 用相机+BVH算法分割物体并定位抓取区域
- 通过RRT*生成轨迹,以最小距离确定指尖接触点
- 模块化设计支持实时调整,适合动态环境应用
近年来,假肢技术日益关注通过智能控制系统提升灵巧性与自主性。基于视觉的方法在动态环境中使假肢手更自然地与多样物体交互。本文提出一种视觉引导的抓握算法,集成感知、规划与控制以实现灵巧操作。在装置上安装摄像头捕获场景,采用基于包围体层次结构(BVH)的视觉算法对目标物体进行分割并定义其边界框。利用快速探索随机树星(RRT*)生成候选抓取轨迹,并根据轨迹与物体点云间的最小欧氏距离选取指尖末端姿态。各指独立计算抓握姿态,实现自适应、对象特异的配置。采用阻尼最小二乘(DLS)逆运动学求解器计算关节角度,并传输至手指执行器执行。该模块化流程支持逐指抓握规划,在非结构化环境中具备实时适应能力。方法在仿真中验证,并集成于Linker Hand O7平台进行实验。
原文摘要 · Abstract (English)
Recent advancements in prosthetic technology have increasingly focused on enhancing dexterity and autonomy through intelligent control systems. Vision-based approaches offer promising results for enabling prosthetic hands to interact more naturally with diverse objects in dynamic environments. Building on this foundation, the paper presents a vision-guided grasping algorithm for a prosthetic hand, integrating perception, planning, and control for dexterous manipulation. A camera mounted on the set up captures the scene, and a Bounding Volume Hierarchy (BVH)-based vision algorithm is employed to segment an object for grasping and define its bounding box. Grasp contact points are then computed by generating candidate trajectories using Rapidly-exploring Random Tree Star algorithm, and selecting fingertip end poses based on the minimum Euclidean distance between these trajectories and the objects point cloud. Each finger grasp pose is determined independently, enabling adaptive, object-specific configurations. Damped Least Square (DLS) based Inverse kinematics solver is used to compute the corresponding joint angles, which are subsequently transmitted to the finger actuators for execution. This modular pipeline enables per-finger grasp planning and supports real-time adaptability in unstructured environments. The proposed method is validated in simulation, and experimental integration on a Linker Hand O7 platform.
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