arXiv:2512.11393cs.CV2025-12中稿 · ECCV

从单人视角视频预测多人并行执行任务,提升效率同时避免冲突

The N-Body Problem: Parallel Execution from Single-Person Egocentric Video

  • 用结构化提示引导视觉语言模型推理3D环境与时间依赖
  • 在100段视频上使动作覆盖率提升45%,碰撞率下降51%
  • 适合研究多智能体协作与人机交互的学者参考

人类能直观地并行处理复杂活动,但模型能否仅通过观察单人视角视频就做出这种判断?本文提出N-Body问题:基于一段第一人称视频,预测N名个体假设性地并行完成相同任务的方案。目标是最大化加速比,但直接分配视频片段易违反现实约束,导致两人同时使用同一物体或占据同一空间等物理上不可能的情况。为此,本文形式化该问题,并提出一套评估指标,涵盖性能(加速比、任务覆盖)与可行性(空间碰撞、物体冲突、因果约束)。作为概念验证,引入一种结构化提示策略,引导视觉语言模型(VLM)推理3D环境、物体使用和时间依赖关系,生成可行的并行执行方案。在EPIC-Kitchens和HD-EPIC共100段视频上,当N=2时,该方法相较基线提示使Gemini 2.5 Pro的动作覆盖率提升45%,同时将碰撞、物体冲突和因果冲突分别降低51%、52%和55%。

原文摘要 · Abstract (English)

Humans can intuitively parallelise complex activities, but can a model predict this from observing a single person? Given one egocentric video, we introduce the N-Body Problem: predicting how N individuals, can hypothetically perform the same set of tasks. The goal is to maximise speed-up, but naive assignment of video segments to individuals often violates real-world constraints, leading to physically impossible scenarios like two people using the same object or occupying the same space. To quantify this, we formalise the N-Body Problem and propose a suite of metrics to evaluate both performance (speed-up, task coverage) and feasibility (spatial collisions, object conflicts and causal constraints). As a proof of concept, we introduce a structured prompting strategy that guides a Vision-Language Model (VLM) to reason about the 3D environment, object usage, and temporal dependencies, producing a viable parallel execution. On 100 videos from EPIC-Kitchens and HD-EPIC, for $N = 2$, our structured prompt improves action coverage by 45% over a baseline prompt for Gemini 2.5 Pro, while simultaneously slashing collision rates, object and causal conflicts by 51%, 52% and 55% respectively.

多智能体并行推理视觉语言模型动作预测

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