arXiv:2512.22016cs.HCcs.CV2025-12

用手势画画就能在VR里生成会动的物理场景

SketchPlay: Intuitive Creation of Physically Realistic VR Content with Gesture-Driven Sketching

  • 用空中绘画定结构,手势控制运动方向和力度
  • 可生成刚体、弹性变形、布料等复杂物理效果
  • 非专业用户也能轻松创作,适合教育与艺术

在虚拟现实中创建具有物理真实感的内容通常需要复杂的建模工具或预设的3D模型、材质和动画,对非专业用户构成显著障碍。本文提出SketchPlay,一种新颖的VR交互框架,将用户空中绘制的草图与手势转化为动态、物理真实的场景,使内容创作变得直观且富有乐趣,如同绘画一般。具体而言,草图捕捉物体与场景的结构及空间布局,而手势则传递速度、方向和作用力等物理线索,定义运动与行为特征。通过结合这两种互补输入,SketchPlay同时捕获内容的结构与动力学特性,能够生成包括刚体运动、弹性形变和布料模拟在内的多种复杂物理现象。实验结果表明,相较于传统文本驱动方法,SketchPlay在表达力和用户体验方面均有显著优势。该框架通过提供直观且富于吸引力的创作流程,降低了非专业用户的入门门槛,展现出在教育、艺术和沉浸式叙事中的广泛应用潜力。

原文摘要 · Abstract (English)

Creating physically realistic content in VR often requires complex modeling tools or predefined 3D models, textures, and animations, which present significant barriers for non-expert users. In this paper, we propose SketchPlay, a novel VR interaction framework that transforms humans' air-drawn sketches and gestures into dynamic, physically realistic scenes, making content creation intuitive and playful like drawing. Specifically, sketches capture the structure and spatial arrangement of objects and scenes, while gestures convey physical cues such as velocity, direction, and force that define movement and behavior. By combining these complementary forms of input, SketchPlay captures both the structure and dynamics of user-created content, enabling the generation of a wide range of complex physical phenomena, such as rigid body motion, elastic deformation, and cloth dynamics. Experimental results demonstrate that, compared to traditional text-driven methods, SketchPlay offers significant advantages in expressiveness, and user experience. By providing an intuitive and engaging creation process, SketchPlay lowers the entry barrier for non-expert users and shows strong potential for applications in education, art, and immersive storytelling.

VR创作物理模拟手势交互

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