用触觉+物理约束,实时估算抓取物姿态与接触点。
Simultaneous Extrinsic Contact and In-Hand Pose Estimation via Distributed Tactile Sensing
- 通过触觉数据与物理规则构建因子图,保证估计合理
- 仅靠触觉时精度显著优于现有方法
- 适合无视觉反馈的精密抓取场景
抓取类自主操作(如插销、工具使用或装配)需要精确掌握物体在手姿态及交互中的外部接触状态。准确估计姿态与接触点极具挑战:触觉传感器提供局部几何与力信息,但感知范围有限,单一触觉观测常对应多种可能配置,导致问题病态;引入视觉可缓解歧义,但受噪声和遮挡影响。本文提出将局部触觉观测与物理接触约束相结合的方法,设计一系列确保局部一致性与物理合理性的因子,要求估计的姿态与接触必须符合准静态刚体运动的运动学与受力约束。将问题形式化为因子图,实现高效求解。实验表明,该方法在仅有触觉输入时,显著优于现有几何与接触感知的估计流程。视频演示见 https://tacgraph.github.io/。
原文摘要 · Abstract (English)
Prehensile autonomous manipulation, such as peg insertion, tool use, or assembly, require precise in-hand understanding of the object pose and the extrinsic contacts made during interactions. Providing accurate estimation of pose and contacts is challenging. Tactile sensors can provide local geometry at the sensor and force information about the grasp, but the locality of sensing means resolving poses and contacts from tactile alone is often an ill-posed problem, as multiple configurations can be consistent with the observations. Adding visual feedback can help resolve ambiguities, but can suffer from noise and occlusions. In this work, we propose a method that pairs local observations from sensing with the physical constraints of contact. We propose a set of factors that ensure local consistency with tactile observations as well as enforcing physical plausibility, namely, that the estimated pose and contacts must respect the kinematic and force constraints of quasi-static rigid body interactions. We formalize our problem as a factor graph, allowing for efficient estimation. In our experiments, we demonstrate that our method outperforms existing geometric and contact-informed estimation pipelines, especially when only tactile information is available. Video results can be found at https://tacgraph.github.io/.
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