arXiv:2601.16216cs.AIcs.GT2026-01

动态扩展棋盘,让游戏实时生成所需空间。

Scalable Board Expansion within a General Game System

  • 游戏过程中按需自动扩展棋盘,无需预设大尺寸静态板
  • 避免传统方法中大量未使用区域带来的冗余复杂度
  • 适合需要灵活空间的抽象策略类游戏开发者

本论文探讨在通用游戏系统(GGS)中,如何支持无固定棋盘游戏的自动棋盘扩展。传统实现常依赖预先设定的大尺寸静态棋盘,即使游戏中大量区域从未被使用,也造成不必要的复杂性。为解决此问题,本文提出一种动态棋盘扩展机制,使棋盘在游戏进行时按需自动生长,提升资源利用效率与系统灵活性。

原文摘要 · Abstract (English)

This thesis explores the use of a General Game System (GGS) to support the automatic expansion of game boards in boardless games. Traditional implementations of such games often rely on oversized static boards defined from the start, even though large portions of these boards may never be used during gameplay. This approach leads to unnecessary complexity. To address this issue, this thesis propose a dynamic board expansion mechanism in which the game board grows automatically during play.

游戏系统动态扩展通用游戏

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