arXiv:2601.22600stat.MLcs.LG2026-01

提出高效阈值搜索算法,快速判断树根价值是否达标。

An Efficient Algorithm for Thresholding Monte Carlo Tree Search

  • 基于追踪停止策略设计序贯采样方法,渐近最优采样量。
  • 改进的比率型策略显著降低实际采样次数和每轮计算开销。
  • 适合强化学习中快速评估决策树价值的场景。

我们提出了阈值蒙特卡洛树搜索问题:给定一棵树 $ T$ 和一个阈值 $θ$,玩家需判断树根节点的值是否至少为 $θ$。树中每个内部节点标记为 'MAX' 或 'MIN','MAX' 节点值为其子节点值的最大值,'MIN' 节点值为其子节点值的最小值。叶节点值是未知分布的均值奖励,玩家可从中采样。针对该问题,我们设计了一种 $δ$-正确序贯采样算法,基于追踪停止策略,具有渐近最优采样复杂度。我们发现,对 D-Tracking 抽取策略进行比率修正,能显著提升实际采样效率,并将每轮计算成本从线性降低至对数级别(关于分支数)。

原文摘要 · Abstract (English)

We introduce the Thresholding Monte Carlo Tree Search problem, in which, given a tree $\mathcal{T}$ and a threshold $θ$, a player must answer whether the root node value of $\mathcal{T}$ is at least $θ$ or not. In the given tree, `MAX' or `MIN' is labeled on each internal node, and the value of a `MAX'-labeled (`MIN'-labeled) internal node is the maximum (minimum) of its child values. The value of a leaf node is the mean reward of an unknown distribution, from which the player can sample rewards. For this problem, we develop a $δ$-correct sequential sampling algorithm based on the Track-and-Stop strategy that has asymptotically optimal sample complexity. We show that a ratio-based modification of the D-Tracking arm-pulling strategy leads to a substantial improvement in empirical sample complexity, as well as reducing the per-round computational cost from linear to logarithmic in the number of arms.

强化学习树搜索采样优化

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