arXiv:2602.05429cs.AIcs.CV2026-02中稿 · ICLR

用多智能体MCTS自动挖掘高质量手机界面操作数据

M$^2$-Miner: Multi-Agent Enhanced MCTS for Mobile GUI Agent Data Mining

  • 构建三智能体协同框架,分工完成引导、加速与评估
  • 通过意图复用策略提升数据多样性,成功率显著提高
  • 支持低资源下自动化数据采集,适合移动交互研究者

图形用户界面(GUI)智能体对推动人机交互智能化至关重要。构建高性能GUI智能体需大量高质量用户行为轨迹数据(即意图-轨迹对)用于训练。然而,传统人工标注及现有数据挖掘方法普遍存在成本高、质量差、数据贫乏三大问题。为此,我们提出M²-Miner,首个基于蒙特卡洛树搜索(MCTS)的低成本、自动化移动端GUI智能体数据挖掘框架。设计了包含推理智能体(InferAgent)、编排智能体(OrchestraAgent)和评估智能体(JudgeAgent)的协同多智能体架构,分别实现引导、加速与评估。为提升挖掘效率并丰富意图多样性,引入意图复用策略,提取额外有价值的交互轨迹;同时采用渐进式模型闭环训练策略,进一步提高数据挖掘成功率。大量实验表明,使用所挖数据微调后的GUI智能体在多个常用移动端基准上达到当前最优性能。相关工作将开源以促进社区研究。

原文摘要 · Abstract (English)

Graphical User Interface (GUI) agent is pivotal to advancing intelligent human-computer interaction paradigms. Constructing powerful GUI agents necessitates the large-scale annotation of high-quality user-behavior trajectory data (i.e., intent-trajectory pairs) for training. However, manual annotation methods and current GUI agent data mining approaches typically face three critical challenges: high construction cost, poor data quality, and low data richness. To address these issues, we propose M$^2$-Miner, the first low-cost and automated mobile GUI agent data-mining framework based on Monte Carlo Tree Search (MCTS). For better data mining efficiency and quality, we present a collaborative multi-agent framework, comprising InferAgent, OrchestraAgent, and JudgeAgent for guidance, acceleration, and evaluation. To further enhance the efficiency of mining and enrich intent diversity, we design an intent recycling strategy to extract extra valuable interaction trajectories. Additionally, a progressive model-in-the-loop training strategy is introduced to improve the success rate of data mining. Extensive experiments have demonstrated that the GUI agent fine-tuned using our mined data achieves state-of-the-art performance on several commonly used mobile GUI benchmarks. Our work will be released to facilitate the community research.

GUI智能体多智能体数据挖掘MCTS

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