提出首个同时最优的确定性损失多臂赌博机算法
Achieving Optimal Static and Dynamic Regret Simultaneously in Bandits with Deterministic Losses
- 用负静态遗憾补偿探索开销,结合Blackwell可达成性控制双目标
- 在非自适应对手下实现静态与动态遗憾的最优界
- 为多基准切换问题提供新思路,适合在线学习研究者
在对抗性多臂赌博机中,常用两种性能度量:静态遗憾(与最优固定臂比较)和动态遗憾(与最优臂序列比较)。尽管针对每种度量均有最优算法,但尚无算法能同时达到两者最优。Marinov和Zimmert [2021] 首次证明,在自适应对手下这种同时最优不可能实现。本文首次在确定性损失场景下,针对非自适应对手展示其可能性。我们首先将Marinov和Zimmert的结果扩展至确定性损失情形;随后提出一个算法,可在非自适应对手下同时实现静态与动态遗憾的最优界。二者共同揭示了自适应与非自适应对手在多重遗憾基准下的根本差异,并为长期开放的‘对不同切换次数基准同时实现最优遗憾’问题提供了新见解。该算法利用负静态遗憾补偿探索开销,并借助Blackwell可达成性联合控制两类遗憾,从而产生一种新的赌博机模型选择方法,或具独立研究价值。
原文摘要 · Abstract (English)
In adversarial multi-armed bandits, two performance measures are commonly used: static regret, which compares the learner to the best fixed arm, and dynamic regret, which compares it to the best sequence of arms. While optimal algorithms are known for each measure individually, there is no known algorithm achieving optimal bounds for both simultaneously. Marinov and Zimmert [2021] first showed that such simultaneous optimality is impossible against an adaptive adversary. Our work takes a first step to demonstrate its possibility against an oblivious adversary when losses are deterministic. First, we extend the impossibility result of Marinov and Zimmert [2021] to the case of deterministic losses. Then, we present an algorithm achieving optimal static and dynamic regret simultaneously against an oblivious adversary. Together, they reveal a fundamental separation between adaptive and oblivious adversaries when multiple regret benchmarks are considered simultaneously. It also provides new insight into the long open problem of simultaneously achieving optimal regret against switching benchmarks of different numbers of switches. Our algorithm uses negative static regret to compensate for the exploration overhead incurred when controlling dynamic regret, and leverages Blackwell approachability to jointly control both regrets. This yields a new model selection procedure for bandits that may be of independent interest.
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