arXiv:2602.11113cs.RO2026-02

让机器人在复杂地形中实时规划多接触点动作,反应快且路径更优。

A receding-horizon multi-contact motion planner for legged robots in challenging environments

  • 基于滚动时域和二次规划,同步规划接触点与全身轨迹。
  • 短时域下比现有方法快45%至98%,平均步态切换减少5%至增加700%。
  • 适合需要快速响应的复杂环境导航,如狭窄通道或跨大间隙。

我们提出一种新型滚动时域多接触运动规划方法,适用于腿式机器人在复杂场景下的运动规划,可实现烟囱攀爬、穿越极窄通道或跨越大缝隙等动作。该方法具备实时重规划能力,能同步规划接触位置与全身轨迹,简化实现流程,无需后处理或复杂分阶段策略。相比基于势场的方法,对局部最优解更具鲁棒性;其基于二次规划的姿态生成器计算节点更快。统计分析表明,在短规划时域(如一步前瞻)下,本方法在所有测试场景中均优于当前最先进方法,平均提速45%至98%;虽平均步态切换次数减少5%至增加700%,但整体效率更高。在长时域(如四步前瞻)下,平均规划时间比先进方法快73%至慢400%,但生成的运动规划质量更高,步态切换次数减少8%至47%(除烟囱行走外)。

原文摘要 · Abstract (English)

We present a novel receding-horizon multi-contact motion planner for legged robots in challenging scenarios, able to plan motions such as chimney climbing, navigating very narrow passages or crossing large gaps. Our approach adds new capabilities to the state of the art, including the ability to reactively re-plan in response to new information, and planning contact locations and whole-body trajectories simultaneously, simplifying the implementation and removing the need for post-processing or complex multi-stage approaches. Our method is more resistant to local minima problems than other potential field based approaches, and our quadratic-program-based posture generator returns nodes more quickly than those of existing algorithms. Rigorous statistical analysis shows that, with short planning horizons (e.g., one step ahead), our planner is faster than the state-of-the-art across all scenarios tested (between 45% and 98% faster on average, depending on the scenario), while planning less efficient motions (requiring 5% fewer to 700% more stance changes on average). In all but one scenario (Chimney Walking), longer planning horizons (e.g., four steps ahead) extended the average planning times (between 73% faster and 400% slower than the state-of-the-art) but resulted in higher quality motion plans (between 8% more and 47% fewer stance changes than the state-of-the-art).

运动规划腿式机器人实时控制

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。