用结构化推理模板提升大模型生成多样性与可解释性
STATe-of-Thoughts: Structured Action Templates for Tree-of-Thoughts
- 通过高层推理动作而非逐字采样,实现可控且可解释的推理路径搜索
- 在论点生成任务中,动作序列能有效预测输出质量,提升多样性
- 适合需要理解推理逻辑、探索潜在解空间的复杂生成任务
基于推理时计算(ITC)方法如Best-of-$n$和Tree-of-Thoughts旨在生成高质量且多样化的输出,但其依赖高温度采样常导致实际多样性不足。现有方法对推理过程控制能力有限,影响可解释性。本文提出可解释的ITC方法STATe(Structured Action Templates for Tree-of-Thoughts),通过在高层次推理模式空间中搜索实现改进。STATe以离散、可解释的文本干预作为分支依据:控制器选择编码高层推理决策的动作;生成器根据这些动作生成推理步骤;评估器对候选结果打分以指导搜索。该结构化方法带来三大优势:第一,动作引导的文本干预可稳定影响大模型生成,显著提升响应多样性;第二,在论点生成案例研究中,显式的动作序列捕捉了高度预测输出质量的可解释特征;第三,通过估计动作选择与性能的关系,可识别有潜力但未探索的动作区域,并引导生成向其推进。STATe适用于存在多种解决方案且需理解输出成功原因的任务。综合来看,STATe不仅是一种实用的多样化、可控文本生成框架,更成为理解驱动性能推理模式的工具。
原文摘要 · Abstract (English)
Inference-Time-Compute (ITC) methods like Best-of-$n$ and Tree-of-Thoughts are meant to produce output candidates that are both high-quality and diverse, but their use of high-temperature sampling often fails to achieve meaningful output diversity. Moreover, existing ITC methods offer limited control over $\textit{how}$ to perform reasoning, which in turn limits their interpretability. We present $\textbf{STATe-of-Thoughts}$ (STATe), an interpretable ITC method that $\textit{searches}$ over high-level reasoning patterns. STATe branches over discrete and interpretable textual interventions rather than over token-level samples: a $\textit{controller}$ selects actions encoding high-level reasoning choices; a $\textit{generator}$ produces reasoning steps conditioned on those choices; and an $\textit{evaluator}$ scores candidates to guide search. This structured approach yields three main advantages. First, action-guided textual interventions reliably influence LLM generations and produce greater response diversity than temperature-based sampling. Second, in a case study on argument generation, STATe's explicit action sequences capture interpretable features that are highly predictive of output quality. Third, estimating the association between performance and action choices allows us to identify promising yet unexplored regions of the action space and steer generation toward them. STATe is most useful when a task admits multiple solutions and when understanding $\textit{why}$ an output succeeds matters beyond $\textit{whether}$ the output succeeds. Together, these results establish STATe as both a practical framework for diverse and controllable text generation, and as a tool for understanding the reasoning patterns that drive performance.
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