arXiv:2602.19753cs.CVcs.GR2026-02中稿 · CVPR被引 4

无需渲染即可快速预测3D高斯点重要性,提升重建效率。

RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processing

  • 直接基于高斯属性和邻域统计预测重要性,免去渲染计算。
  • 训练后在未见场景上表现良好,支持压缩与传输流程集成。
  • 速度快、通用性强,适合需要高效处理的3D重建应用。

3D高斯溅射(3DGS)已成为高质量三维场景重建的主流技术。然而,迭代优化与稠密化过程会产生大量原始图元,其对重建的贡献程度差异显著。准确估计图元重要性对消除冗余、实现高效压缩与传输至关重要。现有方法多依赖渲染分析,需在多个视角下评估每个图元的贡献,但易受视角数量与选择影响,依赖专用可微渲染器,且计算耗时随视角数线性增长,难以作为即插即用模块集成,限制了可扩展性与泛化能力。为此,我们提出RAP——一种快速前馈、无需渲染、基于属性引导的3DGS图元重要性评分预测方法。RAP直接从高斯固有属性与局部邻域统计推断重要性,避免渲染或可见性依赖计算。通过一个紧凑MLP,结合渲染损失、剪枝感知损失与重要性分布正则化,预测每图元的重要性得分。在少量场景上训练后,RAP能有效泛化至未见数据,并无缝集成于重建、压缩与传输流程中。代码已公开:https://github.com/yyyykf/RAP。

原文摘要 · Abstract (English)

3D Gaussian Splatting (3DGS) has emerged as a leading technology for high-quality 3D scene reconstruction. However, the iterative refinement and densification process leads to the generation of a large number of primitives, each contributing to the reconstruction to a substantially different extent. Estimating primitive importance is thus crucial, both for removing redundancy during reconstruction and for enabling efficient compression and transmission. Existing methods typically rely on rendering-based analyses, where each primitive is evaluated through its contribution across multiple camera viewpoints. However, such methods are sensitive to the number and selection of views, rely on specialized differentiable rasterizers, and have long calculation times that grow linearly with view count, making them difficult to integrate as plug-and-play modules and limiting scalability and generalization. To address these issues, we propose RAP, a fast feedforward rendering-free attribute-guided method for efficient importance score prediction in 3DGS. RAP infers primitive significance directly from intrinsic Gaussian attributes and local neighborhood statistics, avoiding rendering-based or visibility-dependent computations. A compact MLP predicts per-primitive importance scores using rendering loss, pruning-aware loss, and significance distribution regularization. After training on a small set of scenes, RAP generalizes effectively to unseen data and can be seamlessly integrated into reconstruction, compression, and transmission pipelines. Our code is publicly available at https://github.com/yyyykf/RAP.

3D重建高斯溅射重要性预测效率优化

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