arXiv:2602.20055cs.ROcs.AI2026-02

让机器人通过移动物体解锁路径,实现零样本持续导航

CoReLIN: Constraint-based Reasoning for Zero-shot Lifelong Interactive Navigation

  • 基于场景图与约束推理,决定移什么、放哪、往哪走
  • 在ProcTHOR-10k上比基线高16%的长期效率得分
  • 适合需要持续交互与环境适应的智能机器人任务

传统机器人导航假设起点到目标间无阻碍路径。但在真实环境中,杂物可能堵死所有通路。本文提出「持续交互导航」任务:具备操作能力的移动机器人需移动障碍物以开辟路径,并完成一系列物品放置任务。由于环境改变会持续存在,当前决策影响未来可导航性与任务难度。我们提出CoReLIN,一种由大模型驱动的约束式推理框架,结合主动感知。CoReLIN基于结构化场景图判断应移动的物体、放置位置及下一步探索方向,由标准运动规划器执行可靠的导航与操作动作。为评估长时序行为,引入两个新指标——长期效率得分(LES),综合成功度、执行效率与环境优化程度,由“杂物代价”衡量。在ProcTHOR-10k数据集上,CoReLIN在标准指标与LES上均优于最佳基线16%,并成功迁移到真实硬件平台。

原文摘要 · Abstract (English)

Robot navigation typically assumes an obstacle-free path exists between start and goal. In real environments, however, clutter may block all routes. We introduce Lifelong Interactive Navigation, where a mobile robot with manipulation capabilities must move objects to forge paths and complete sequential object-placement tasks. Because environment modifications persist, decisions impact future navigability and task difficulty. We propose CoReLIN, an LLM-driven constraint-based reasoning framework with active perception. CoReLIN reasons over a structured scene graph to decide which objects to relocate, where to place them, and where to explore next. A standard motion planner executes reliable navigation and manipulation primitives. To evaluate long-horizon behavior, we introduce 2 new metrics - Long-term Efficiency Score (LES), a unified metric capturing success, execution efficiency, environment optimality, captured by Price of Clutter. In ProcTHOR-10k, CoReLIN outperforms best baseline by 16% under standard metrics and LES, and transfers to real-world hardware.

机器人导航持续学习大模型应用交互式任务

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