arXiv:2603.02910cs.CV2026-03中稿 · ICLR被引 4

无需先验知识,从视频和扫描重建可动物体的零件与运动关系

Articulation in Motion: Prior-free Part Mobility Analysis for Articulated Objects By Dynamic-Static Disentanglement

  • 用动态-静态解耦的双高斯表示学习物体运动
  • 通过鲁棒序列RANSAC自动识别零件数与运动关节
  • 适用于复杂可动物体,无需预知零件数量

可动物体在日常生活中无处不在。本文目标是实现高质量重建、独立运动部件分割及运动分析。现有方法需依赖部件数量先验,基于两个不同运动状态进行逐点部件分割,并利用跨状态对应优化各部件运动,但此类假设严重限制其应用范围,且当物体在两状态下均不清晰时鲁棒性下降。为此,本文提出新框架Articulation in Motion(AiM),从用户交互视频与起始状态扫描中推断部件级分解、运动学参数,并重建可交互3D数字孪生体。我们设计了一种双高斯场景表示,由初始3DGS扫描与展示部件运动的视频联合学习,利用运动线索实现部件分割与关节分配。随后采用鲁棒序列RANSAC,无需任何部件结构先验即可完成部件可动性分析:将运动基元聚类为刚性部件,估计运动学参数并自动确定部件数量。所提方法将每个部件表示为3D高斯集合,支持高质量渲染。实验表明,该方法在简单与复杂物体上均优于先前方法,且无需先验知识,具备强泛化能力。

原文摘要 · Abstract (English)

Articulated objects are ubiquitous in daily life. Our goal is to achieve a high-quality reconstruction, segmentation of independent moving parts, and analysis of articulation. Recent methods analyse two different articulation states and perform per-point part segmentation, optimising per-part articulation using cross-state correspondences, given a priori knowledge of the number of parts. Such assumptions greatly limit their applications and performance. Their robustness is reduced when objects cannot be clearly visible in both states. To address these issues, in this paper, we present a new framework, Articulation in Motion (AiM). We infer part-level decomposition, articulation kinematics, and reconstruct an interactive 3D digital replica from a user-object interaction video and a start-state scan. We propose a dual-Gaussian scene representation that is learned from an initial 3DGS scan of the object and a video that shows the movement of separate parts. It uses motion cues to segment the object into parts and assign articulation joints. Subsequently, a robust, sequential RANSAC is employed to achieve part mobility analysis without any part-level structural priors, which clusters moving primitives into rigid parts and estimates kinematics while automatically determining the number of parts. The proposed approach separates the object into parts, each represented as a 3D Gaussian set, enabling high-quality rendering. Our approach yields higher quality part segmentation than previous methods, without prior knowledge. Extensive experimental analysis on both simple and complex objects validates the effectiveness and strong generalisation ability of our approach. Project page: https://haoai-1997.github.io/AiM/.

可动物体3D重建运动分析无先验

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