arXiv:2603.06879cs.RO2026-03

用材质设计机器人交互信号,让外观传递功能信息。

Material Driven HRI Design: Aesthetics as Explainability

  • 以服装设计为灵感,将材质作为交互提示
  • 6个机器人的分析验证了材质可传递角色与使用预期
  • 适合人机交互、产品设计者参考

美学常被视为功能的附属品,但其实影响着人们对机器人角色的理解。当前许多机器人采用光滑硬质塑料的工业风格,隐藏内部结构,形似裸体人形,使用户倾向于依据虚构或非虚构媒体为其添加覆盖物。本文主张设计师可借鉴时尚理念,将颜色、纹理和材质视为交互信号,引导或抑制触碰行为,明确机器人的角色定位,并帮助用户建立合理预期。恰当运用这些信号可增强熟悉感与可读性;反之则会导致误解。本文提出一个框架,说明材质如何通过传递交互、任务与环境预期来实现可解释性,并基于该框架对6款机器人进行了内容分析。

原文摘要 · Abstract (English)

Aesthetics - often treated as secondary to function-guides how people interpret robots' roles. A great deal of robot designs - both real and fictitious - use sleek industrial aesthetics. These feature hard glossy plastics, hiding as much of the underlying mechanical and electrical components as possible, resembling something akin to a nude humanoid figure. This leaves robots as something of a blank slate to which end-users apply coverings to, often based on media of fiction and non-fiction alike. We argue that designers can take cues from fashion to design interaction and set appropriate expectations. Rather than viewing appearance as decoration, we propose that color, texture, and material choices function as interaction signals. These signals can invite or discourage touch, clarify a robot's role, and help align user expectations with a robot's actual capabilities. When done thoughtfully, such cues can create familiarity and legibility; when done poorly, they can lead to wrong expectations. This preliminary paper proposes a framework describing how materials can create explainability by signaling expectations for interaction, task, and environment. We use this framework to do a content analysis of 6 robots.

人机交互机器人设计可解释性材质表达

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