研究大模型如何有意识地欺骗其他模型,发现98%欺骗靠巧妙措辞而非造假。
Intentional Deception as Controllable Capability in LLM Agents
- 设计36种行为模式测试大模型间欺骗行为,区分动机与信念影响。
- 88.5%成功欺骗依赖真实信息的误导性表达,非编造谎言。
- 动机可精准识别,但信念系统难破解,当前查证机制无效。
随着基于大模型的智能体在多智能体系统中广泛应用,理解对抗性操纵对防御设计至关重要。本文系统研究了有意欺骗作为一种可编程能力,采用文本类角色扮演游戏中的大模型间交互作为实验平台,使用参数化行为特征(9种对齐方式 × 4种动机,共36种配置,具备明确伦理基准)进行测试。不同于因对齐偏差导致的意外欺骗,本研究构建双阶段系统:先推断目标智能体特征,再生成引导其采取违背自身信念与动机行为的欺骗性回应。研究发现,欺骗效果集中于特定行为模式而非均匀分布;88.5%的成功欺骗通过‘误导性真实陈述’实现,而非虚构内容,表明事实核查类防御将漏掉绝大多数攻击。动机可高达98%+准确推断,是主要攻击入口;而信念系统难以识别(推断上限49%),亦难被有效利用。研究揭示哪些智能体配置需额外防护,并指出当前事实验证手段不足以应对策略性表述欺骗。
原文摘要 · Abstract (English)
As LLM-based agents increasingly operate in multi-agent systems, understanding adversarial manipulation becomes critical for defensive design. We present a systematic study of intentional deception as an engineered capability, using LLM-to-LLM interactions within a text-based RPG where parameterized behavioral profiles (9 alignments x 4 motivations, yielding 36 profiles with explicit ethical ground truth) serve as our experimental testbed. Unlike accidental deception from misalignment, we investigate a two-stage system that infers target agent characteristics and generates deceptive responses steering targets toward actions counter to their beliefs and motivations. We find that deceptive intervention produces differential effects concentrated in specific behavioral profiles rather than distributed uniformly, and that 88.5% of successful deceptions employ misdirection (true statements with strategic framing) rather than fabrication, indicating fact-checking defenses would miss the large majority of adversarial responses. Motivation, inferable at 98%+ accuracy, serves as the primary attack vector, while belief systems remain harder to identify (49% inference ceiling) or exploit. These findings identify which agent profiles require additional safeguards and suggest that current fact-verification approaches are insufficient against strategically framed deception.
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