arXiv:2603.08273cs.ROcs.MA2026-03

删减通信通道反而让机器人团队在复杂环境中更稳更准地追逃。

Less is More: Robust Zero-Communication 3D Pursuit-Evasion via Representational Parsimony

  • 用精简观测接口移除团队耦合通道,降低通信依赖。
  • 零通信下追逃成功率0.753,碰撞率0.223,优于原始版本。
  • 抗延迟噪声强,城市峡谷场景零样本迁移成功率约61%。

在存在障碍物的三维体素环境里,非对称追逃任务受制于通信延迟、部分可观测性和非完整机动约束。现有许多多智能体强化学习方法依赖更强的智能体间耦合或中心化信号,但这些依赖在通信延迟或嘈杂时易成系统脆弱点。本文基于已有路径引导的去中心化追逃框架,探究一个面向鲁棒性的核心问题:表征简约能否提升无通信协作能力?我们通过两个设计实现该原则:(i) 精简的智能体观测接口,移除团队耦合通道(从83维降至50维);(ii) 贡献感知信用分配(CGCA),一种面向局部性特征的信用分配机制,适用于无通信协作。在第5阶段评估中(4名追捕者对阵1名逃避者),本方案取得0.753±0.091的成功率和0.223±0.066的碰撞率,优于83维全观测基线(0.721±0.071,0.253±0.089)。其在速度、航向、噪声、延迟等压力测试下表现稳健,并在城市峡谷地图上实现零样本迁移,密度0.24时成功率约61%。结果支持一种实用范式转变:主动切断冗余跨智能体通道,可抑制误差级联,显著提升高延迟部署下的系统鲁棒性。

原文摘要 · Abstract (English)

Asymmetric 3D pursuit-evasion in cluttered voxel environments is difficult under communication latency, partial observability, and nonholonomic maneuver limits. While many MARL methods rely on richer inter-agent coupling or centralized signals, these dependencies can become fragility sources when communication is delayed or noisy. Building on an inherited path-guided decentralized pursuit scaffold, we study a robustness-oriented question: can representational parsimony improve communication-free coordination? We instantiate this principle with (i) a parsimonious actor observation interface that removes team-coupled channels (83-D to 50-D), and (ii) Contribution-Gated Credit Assignment (CGCA), a locality-aware credit structure for communication-denied cooperation. In Stage-5 evaluation (4 pursuers vs. 1 evader), our configuration reaches 0.753 +/- 0.091 success and 0.223 +/- 0.066 collision, outperforming the 83-D FULL OBS counterpart (0.721 +/- 0.071, 0.253 +/- 0.089). It further shows graceful degradation under speed/yaw/noise/delay stress tests and resilient zero-shot transfer on urban-canyon maps (about 61% success at density 0.24). These results support a practical paradigm shift: explicitly severing redundant cross-agent channels can suppress compounding error cascades and improve robustness in latency-prone deployment.

多智能体追逃博弈零通信鲁棒性

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