arXiv:2603.09956cs.RO2026-03被引 6

让机器人走路更自然,避免踩空滑倒

Kinodynamic Motion Retargeting for Humanoid Locomotion via Multi-Contact Whole-Body Trajectory Optimization

  • 把动作捕捉数据转为物理合理的运动轨迹
  • 生成的步态更平稳,地面反作用力匹配度更高
  • 适合做机器人行走控制训练,提升学习效率

我们提出一种名为KinoDynamic Motion Retargeting(KDMR)的新方法,将人形机器人行走重定向建模为多接触、全身轨迹优化问题。传统基于运动学的重定向方法仅依赖空间动作捕捉(MoCap)数据,不可避免地引入物理不一致的伪影,如脚部滑动和穿地现象,严重影响下游模仿学习策略的表现。为弥补这一差距,KDMR超越纯运动学,显式引入刚体动力学与接触互补性约束,并结合地面反作用力(GRF)测量数据,自动检测脚跟-脚尖接触事件,精准复现复杂的人类接触模式。我们在三个关键维度上对比了KDMR与当前最优基线方法GMR:1)重定向运动的动态可行性与平滑性;2)与原始源数据相比的GRF跟踪精度;3)通过BeyondMimic框架训练的下游控制策略的训练效率与最终性能。实验结果表明,KDMR显著优于纯运动学方法,生成动态可行的参考轨迹,加速策略收敛并提升整体行走稳定性。我们的端到端流程将在发表后开源。

原文摘要 · Abstract (English)

We present the KinoDynamic Motion Retargeting (KDMR) framework, a novel approach for humanoid locomotion that models the retargeting process as a multi-contact, whole-body trajectory optimization problem. Conventional kinematics-based retargeting methods rely solely on spatial motion capture (MoCap) data, inevitably introducing physically inconsistent artifacts, such as foot sliding and ground penetration, that severely degrade the performance of downstream imitation learning policies. To bridge this gap, KDMR extends beyond pure kinematics by explicitly enforcing rigid-body dynamics and contact complementarity constraints. Further, by integrating ground reaction force (GRF) measurements alongside MoCap data, our method automatically detects heel-toe contact events to accurately replicate complex human-like contact patterns. We evaluate KDMR against the state-of-the-art baseline, GMR, across three key dimensions: 1) the dynamic feasibility and smoothness of the retargeted motions, 2) the accuracy of GRF tracking compared to raw source data, and 3) the training efficiency and final performance of downstream control policies trained via the BeyondMimic framework. Experimental results demonstrate that KDMR significantly outperforms purely kinematic methods, yielding dynamically viable reference trajectories that accelerate policy convergence and enhance overall locomotion stability. Our end-to-end pipeline will be open-sourced upon publication.

人形机器人运动重定向轨迹优化动力学

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。