arXiv:2603.14021cs.CVcs.AI2026-03

通过拆解与重构双阶段策略,生成结构合理、细节丰富的3D部件。

EI-Part: Explode for Completion and Implode for Refinement

  • 分两阶段:先拆解生成部件,再压缩精修几何细节
  • 在多个数据集上达到当前最佳性能,部件结构连贯且细节丰富
  • 适合游戏、影视、工业设计等需要高质量3D部件的场景

3D部件级生成对游戏、影视制作和工业设计等下游应用至关重要。然而,如何将3D形状分解为几何合理且语义有意义的组件仍面临挑战。现有方法常产生结构不连贯、几何不合理或精度不足的部件,效率低下。为此,我们提出EI-Part框架,专为生成具有强结构连贯性、几何合理性、高保真度及高效性的3D部件而设计。采用不同阶段的异构表示:在拆解状态完成部件生成,在压缩状态进行几何精修。该策略充分利用空间分辨率,实现灵活的部件补全与精细细节生成。通过在拆解与压缩状态均引入自注意力机制,促进组件间的信息感知与特征融合,保持部件间结构一致性。大量实验表明,EI-Part能高效生成语义明确、结构一致且具备细粒度几何细节的部件,在多个基准测试中达到领先水平。

原文摘要 · Abstract (English)

Part-level 3D generation is crucial for various downstream applications, including gaming, film production, and industrial design. However, decomposing a 3D shape into geometrically plausible and meaningful components remains a significant challenge. Previous part-based generation methods often struggle to produce well-constructed parts, exhibiting poor structural coherence, geometric implausibility, inaccuracy, or inefficiency. To address these challenges, we introduce EI-Part, a novel framework specifically designed to generate high-quality 3D shapes with components, characterized by strong structural coherence, geometric plausibility, geometric fidelity, and generation efficiency. We propose utilizing distinct representations at different stages: an Explode state for part completion and an Implode state for geometry refinement. This strategy fully leverages spatial resolution, enabling flexible part completion and fine geometric detail generation. To maintain structural coherence between parts, a self-attention mechanism is incorporated in both exploded and imploded states, facilitating effective information perception and feature fusion among components during generation. Extensive experiments on multiple benchmarks demonstrate that EI-Part efficiently produces semantically meaningful and structurally coherent parts with fine-grained geometric details, achieving state-of-the-art performance in part-level 3D generation. Project page: https://cvhadessun.github.io/EI-Part/

3D生成部件分割结构一致性几何精修

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