arXiv:2603.24401cs.RO2026-03被引 1

让千架无人机实时编队飞行,实现无缝切换与零碰撞。

Enhancing Drone Light Shows Performances: Optimal Allocation and Trajectories for Swarm Drone Formations

  • 统一框架同步解决无人机分配与轨迹生成问题。
  • 1008架无人机可在1秒内完成最优路径规划。
  • 适合需要大规模实时编队的演出与控制软件开发。

无人机灯光秀(DLShows)是集群机器人快速发展的应用,通过数百甚至数千架无人飞行器(UAV)的同步飞行,以环保可重复的方式替代传统烟花,呈现震撼的空中视觉效果。该领域在大规模下如何最优分配无人机至目标点并生成平滑无碰撞的轨迹方面面临挑战。本文提出统一分配与轨迹生成(UATG)框架,同时解决无人机到目标位置的最优分配和动态可行、无碰撞、时间参数化的轨迹生成问题。该框架专为无人机灯光秀设计,确保各形态间转换时间最短且避免机间碰撞。其核心创新在于极高的计算效率,支持大规模实时协调:例如,在标准笔记本上约1秒即可完成1008架无人机的最优分配与轨迹规划。在真实环境中的大量仿真验证了其性能,可精确实现从字母数字到复杂三维形状的多样化编队,视觉效果流畅自然。本研究为无人机灯光秀行业提供了关键技术突破,提供了一种实用且可扩展的复杂空中编排解决方案,并为地面控制站软件设计建立了重要基准。附加动画演示见 https://youtu.be/-Fjrhw03594。

原文摘要 · Abstract (English)

Drone light shows (DLShows) represent a rapidly growing application of swarm robotics, creating captivating aerial displays through the synchronized flight of hundreds or thousands of unmanned aerial vehicles (UAVs) as environmentally friendly and reusable alternatives to traditional pyrotechnics. This domain presents unique challenges in optimally assigning drones to visual waypoints and generating smooth, collision-free trajectories at a very large scale. This article introduces the Unified Assignment and Trajectory Generation (UATG) framework. The proposed approach concurrently solves two core problems: the optimal assignment of drones to designated goal locations and the generation of dynamically feasible, collision-free, time-parameterized trajectories. The UATG framework is specifically designed for DLShows, ensuring minimal transition times between formations and guaranteeing inter-drone collision avoidance. A key innovation is its exceptional computational efficiency, enabling the coordination of large-scale in real-time; for instance, it computes the optimal assignment and trajectories for 1008 drones in approximately one second on a standard laptop. Extensive simulations in realistic environments validate the framework's performance, demonstrating its capability to orchestrate complex formations, from alphanumeric characters to intricate 3D shapes, with precision and visual smoothness. This work provides a critical advancement for the DLShow industry, offering a practical and scalable solution for generating complex aerial choreography and establishing a valuable benchmark for ground control station software designed for the efficient coordination of multiple UAVs. A supplemental animated simulation of this work is available at https://youtu.be/-Fjrhw03594.

无人机编队实时优化集群控制

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。