arXiv:2604.00300cs.ROcs.ET2026-04

用机器人角色扮演游戏教孩子应对霸凌,提升共情与干预能力

Play-Testing REMind: Evaluating an Educational Robot-Mediated Role-Play Game

论文配图:Play-Testing REMind: Evaluating an Educational Robot-Mediated Role-Play Game
图 1 · 摘自论文原文
  • 孩子通过操控机器人角色演练反霸凌策略
  • 18名9-10岁儿童参与,显著提升自我效能与共情能力
  • 适合教育科技、心理辅导及中小学课程设计者参考

本文提出一种名为REMind的新型教育机器人辅助角色扮演游戏,旨在帮助儿童学习反霸凌旁观者干预。游戏中,儿童观察由社交机器人演绎的欺凌场景,反思角色立场,并通过操控机器人化身练习防御策略。研究采用混合方法对18名9至10岁儿童进行试玩评估,结果表明该体验有效支持了自我效能、换位思考、干预后果理解及应对策略掌握等核心学习目标。这些发现凸显了机器人媒介应用戏剧(RMAD)作为社会情感学习新教学框架的潜力。

原文摘要 · Abstract (English)

This paper presents REMind, an innovative educational robot-mediated role-play game designed to support anti-bullying bystander intervention among children. REMind invites players to observe a bullying scenario enacted by social robots, reflect on the perspectives of the characters, and rehearse defending strategies by puppeteering a robotic avatar. We evaluated REMind through a mixed-methods play-testing study with 18 children aged 9--10. The findings suggest that the experience supported key learning goals related to self-efficacy, perspective-taking, understanding outcomes of defending, and intervention strategies. These results highlight the promise of Robot-Mediated Applied Drama (RMAD) as a novel pedagogical framework to support Social-Emotional Learning.

教育机器人反霸凌社会情感学习

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