arXiv:2604.06748cs.CV2026-04被引 1

让视觉上下文学习模型支持用户实时交互,用涂鸦点击直接控制输出。

From Static to Interactive: Adapting Visual in-Context Learners for User-Driven Tasks

  • 将用户交互(涂鸦/点击)编码进示例对,实现无微调的动态控制
  • 交互分割提升7.95% IoU,超分辨率提升2.46 PSNR,物体移除降低3.14% LPIPS
  • 适合需要用户主动引导的场景,如图像分割、编辑与目标检测

视觉上下文学习模型通过示例对快速适应新任务,无需特定微调。但现有方法为静态范式,无法接收用户提供的引导信号(如涂鸦、点击、框选),限制了实际应用中用户主动干预的需求。本文提出交互式DeLVM,将用户交互直接嵌入示例输入输出对中,保持原上下文学习理念:用户可无需微调地用自然视觉提示(如涂鸦、点击、画框)动态引导模型预测。实验表明,当前SOTA模型基本忽略交互信号,而本文方法在交互分割上实现+7.95% IoU,定向超分提升+2.46 PSNR,交互物体移除降低-3.14% LPIPS。该工作弥合了静态任务适配与灵活人机交互之间的差距。

原文摘要 · Abstract (English)

Visual in-context learning models are designed to adapt to new tasks by leveraging a set of example input-output pairs, enabling rapid generalization without task-specific fine-tuning. However, these models operate in a fundamentally static paradigm: while they can adapt to new tasks, they lack any mechanism to incorporate user-provided guidance signals such as scribbles, clicks, or bounding boxes to steer or refine the prediction process. This limitation is particularly restrictive in real-world applications, where users want to actively guide model predictions, e.g., by highlighting the target object for segmentation, indicating a region which should be visually altered, or isolating a specific person in a complex scene to run targeted pose estimation. In this work, we propose a simple method to transform static visual in-context learners, particularly the DeLVM approach, into highly controllable, user-driven systems, i.e., Interactive DeLVM, enabling seamless interaction through natural visual cues such as scribbles, clicks, or drawing boxes. Specifically, by encoding interactions directly into the example input-output pairs, we keep the philosophy of visual in-context learning intact: enabling users to prompt models with unseen interactions without fine-tuning and empowering them to dynamically steer model predictions with personalized interactions. Our experiments demonstrate that SOTA visual in-context learning models fail to effectively leverage interaction cues, often ignoring user guidance entirely. In contrast, our method excels in controllable, user-guided scenarios, achieving improvements of $+7.95%$ IoU for interactive segmentation, $+2.46$ PSNR for directed super-resolution, and $-3.14%$ LPIPS for interactive object removal. With this, our work bridges the gap between rigid static task adaptation and fluid interactivity for user-centric visual in-context learning.

视觉上下文学习交互式生成用户引导图像编辑

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