arXiv:2604.14344cs.RO2026-04被引 1

让四足机器人像动物一样结合视觉与触觉,更稳地走复杂地形。

CART: Context-Aware Terrain Adaptation using Temporal Sequence Selection for Legged Robots

论文配图:CART: Context-Aware Terrain Adaptation using Temporal Sequence Selection for Legged Robots
图 1 · 摘自论文原文
  • 通过融合视觉与本体感觉,动态选择时间序列信息来理解地形上下文。
  • 仿真中成功率提升5%,真实世界基底晃动减少22%。
  • 适合需要在野外稳定行走的机器人研发人员参考。

自然界中的动物结合视觉和触觉感知地形,并以高效方式在不平坦地面上行走。类似地,四足机器人需通过理解视觉外观与本体感觉物理交互之间的关系,来实现复杂地形上的稳定行走。现有大多数地形适应方法在复杂非结构化地形上仍易失效,因其未显式建模外感受器(视觉)与本体感受器(触觉)之间的上下文关系,常导致“视觉-纹理悖论”——看到的与实际感受不一致。本文提出CART,一种基于上下文感知的高层控制器,整合机器人搭载传感器的本体感觉与外感受信息,实现对地形的鲁棒理解。我们在Unitree Go2、ANYmal-C机器人上使用IsaacSim仿真平台,以及波士顿动力SPOT机器人进行真实实验,评估该方法在多种悖论场景下的运动表现。结果表明,相较于先进基线,CART在仿真中平均成功率提升5%,基底振荡降低最高达41%(仿真)和22%(真实),且不增加任务完成时间。

原文摘要 · Abstract (English)

Animals in nature combine multiple modalities, such as sight and feel, to perceive terrain and develop an understanding of how to walk on uneven terrain in an efficient manner. Similarly, legged robots need to develop their ability to stably walk on complex terrains by developing an understanding of the relationship between vision and proprioception. Most current terrain-adaptation methods remain susceptible to failure on complex off-road terrain because they do not explicitly model the context between exteroceptive terrain appearance and proprioceptive physical interaction. This experience-based learning often creates a Visual-Texture Paradox between what has been seen and how it actually feels. In this work, we introduce CART, a high-level controller built on a context-aware terrain adaptation approach that integrates proprioception and exteroception from onboard sensing to achieve a robust understanding of terrain. We evaluate our method on multiple terrains using the Unitree Go2 and ANYmal-C robot on the IsaacSim simulator and a Boston Dynamics SPOT robot for our real-world experiments. To evaluate whether the learned context improves locomotion behavior under the various paradox circumstances, we measure the robot s stability, traversal success, and task completion time in both simulation and real-world experiments. We compare CART against state-of-the-art locomotion and terrain- adaptation baselines across diverse terrain conditions. CART improves the average success rate by 5% over the baselines in simulation, while improving context-conditioned locomotion behavior, including up to 41% lower base oscillation in simulation and 22% in the real world, without increasing the time required to complete the locomotion tasks.

四足机器人地形适应多模态感知强化学习

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