arXiv:2604.19133cs.CV2026-04

跨空水域3D重建新基准,验证光照变化下方法性能

BALTIC: A Benchmark and Cross-Domain Strategy for 3D Reconstruction Across Air and Underwater Domains Under Varying Illumination

  • 构建13个数据集,覆盖空水双介质与三类光照条件
  • 水下图像加少量空中视图可提升重建精度,白平衡预处理有效
  • 适合做跨域感知、水下视觉或3D重建系统评估的研究者

跨环境3D重建在机器人感知中仍具挑战性,尤其在空气与水体间过渡时。为此,我们提出BALTIC基准,系统评估现代3D重建方法在介质和光照变化下的表现。该基准包含13个数据集,涵盖空气与水体两种介质,以及自然光、人工光和混合光三种光照条件,并进一步引入运动类型、扫描模式和初始化轨迹的差异,形成多样化序列。实验使用定制水箱,配备单目相机与HTC Vive追踪器,实现高精度真实位姿估计。通过向水下图像序列中加入少量同光照条件下的空中视图,探索跨域重建效果。采用COLMAP进行结构光恢复,评估轨迹精度与场景几何,并作为输入用于神经辐射场与3D高斯溅射方法。模型基于真实轨迹和空中参考进行评估,渲染结果使用感知与光度指标对比。此外,开展颜色还原分析以评估跨域辐射一致性。结果表明,在纹理一致的受控条件下,仅经白平衡等简单预处理的高斯溅射方法即可达到与专用水下方法相当的性能,但在更复杂多变的真实环境中鲁棒性下降。

原文摘要 · Abstract (English)

Robust 3D reconstruction across varying environmental conditions remains a critical challenge for robotic perception, particularly when transitioning between air and water. To address this, we introduce BALTIC, a controlled benchmark designed to systematically evaluate modern 3D reconstruction methods under variations in medium and lighting. The benchmark comprises 13 datasets spanning two media (air and water) and three lighting conditions (ambient, artificial, and mixed), with additional variations in motion type, scanning pattern, and initialization trajectory, resulting in a diverse set of sequences. Our experimental setup features a custom water tank equipped with a monocular camera and an HTC Vive tracker, enabling accurate ground-truth pose estimation. We further investigate cross-domain reconstruction by augmenting underwater image sequences with a small number of in-air views captured under similar lighting conditions. We evaluate Structure-from-Motion reconstruction using COLMAP in terms of both trajectory accuracy and scene geometry, and use these reconstructions as input to Neural Radiance Fields and 3D Gaussian Splatting methods. The resulting models are assessed against ground-truth trajectories and in-air references, while rendered outputs are compared using perceptual and photometric metrics. Additionally, we perform a color restoration analysis to evaluate radiometric consistency across domains. Our results show that under controlled, texture-consistent conditions, Gaussian Splatting with simple preprocessing (e.g., white balance correction) can achieve performance comparable to specialized underwater methods, although its robustness decreases in more complex and heterogeneous real-world environments

3D重建跨域感知水下视觉

Thank you to arXiv for use of its open access interoperability. PaperDance 不是 arXiv 官方产品;中文卡片由大模型生成,请以原文为准。