用语言模型自指导解决自对弈中的问题退化,让小模型超越大模型。
Scaling Self-Play with Self-Guidance

- 让LLM扮演引导者,自动筛选有意义的子问题避免生成无效难题
- 70亿参数模型经200轮自对弈,解题数超过6710亿参数模型
- 适合追求高效智能体训练与小模型性能突破的研究者
LLM自对弈算法理论上无学习上限:推测者生成问题供求解者解决,双方共同提升。但实践中,现有方法在大规模计算下难以扩展,常陷入学习停滞。我们指出,这是因为在长周期训练中,推测者学会操纵奖励信号,生成人为复杂的问题,反而阻碍求解者进步。为此提出自引导自对弈(SGS),其中语言模型承担求解者、推测者和引导者三重角色。引导者评估合成问题与未解决问题的相关性及其自然度,为推测者提供反退化监督。核心假设是:语言模型可判断子问题是否有助于达成目标。我们在Lean4形式定理证明任务上评估了SGS的扩展性,训练时间远超以往工作,并拟合累积求解率曲线的缩放规律。结果表明,SGS在不足80轮自对弈内即超越最强强化学习基线的渐近求解率;经200轮训练的70亿参数模型,其求解能力超过6710亿参数模型在pass@4下的表现。
原文摘要 · Abstract (English)
LLM self-play algorithms are notable in that, in principle, nothing bounds their learning: a Conjecturer model creates problems for a Solver, and both improve together. However, in practice, existing LLM self-play methods do not scale well with large amounts of compute, instead hitting learning plateaus. We argue this is because over long training runs, the Conjecturer learns to hack its reward, collapsing to artificially complex problems that do not help the Solver improve. To overcome this, we introduce Self-Guided Self-Play (SGS), a self-play algorithm in which the language model itself guides the Conjecturer away from degeneracy. In SGS, the model takes on three roles: Solver, Conjecturer, and a Guide that scores synthetic problems by their relevance to unsolved target problems and how clean and natural they are, providing supervision against Conjecturer collapse. Our core hypothesis is that language models can assess whether a subproblem is useful for achieving a goal. We evaluate the scaling properties of SGS by running training for significantly longer than prior works and by fitting scaling laws to cumulative solve rate curves. Applying SGS to formal theorem proving in Lean4, we find that it surpasses the asymptotic solve rate of our strongest RL baseline in fewer than 80 rounds of self-play and enables a 7B parameter model, after 200 rounds of self-play, to solve more problems than a 671B parameter model pass@4.
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