提出分层异步双系统模型,让机器人更精准地理解并执行复杂指令。
Libra-VLA: Achieving Learning Equilibrium via Asynchronous Coarse-to-Fine Dual-System

- 将动作分解为宏观指令与微观对齐两阶段,分步生成更自然
- 实验发现性能在两阶段学习难度均衡时达到峰值
- 适合需要灵活响应的开放世界机器人任务
视觉-语言-动作(VLA)模型通过将高层语义指令转化为可执行物理动作,成为通用机器人操作的有前途范式。然而,现有方法通常采用单体生成方式,直接将视觉-语言特征映射为高频电机指令,缺乏层次结构。这忽视了机器人操作的内在层级性——复杂动作可自然分解为离散的宏观方向性移动与连续的微观姿态对齐,导致语义与执行之间的巨大鸿沟,并给高层语义到连续动作的对齐带来沉重表征负担。为此,我们提出 Libra-VLA,一种新颖的粗粒度到细粒度双系统VLA架构。通过显式解耦学习复杂度,建立粗到细的层次结构以实现训练平衡,并利用该结构模块化特性实现异步执行策略。语义规划器预测捕捉宏观意图的离散动作标记,动作精炼器则基于粗粒度意图生成高频连续动作以实现精确对齐。关键的是,实证分析表明,性能随动作分解粒度呈倒U型曲线变化,恰好在两个子系统学习难度均衡时达到峰值。该异步设计使本方法具备可扩展、鲁棒且响应迅速的特点,适用于开放世界操作任务。
原文摘要 · Abstract (English)
Vision-Language-Action (VLA) models are a promising paradigm for generalist robotic manipulation by grounding high-level semantic instructions into executable physical actions. However, prevailing approaches typically adopt a monolithic generation paradigm, directly mapping visual-linguistic features to high-frequency motor commands in a flat, non-hierarchical fashion. This strategy overlooks the inherent hierarchy of robotic manipulation, where complex actions can be naturally modeled in a Hybrid Action Space, decomposing into discrete macro-directional reaching and continuous micro-pose alignment, severely widening the semantic-actuation gap and imposing a heavy representational burden on grounding high-level semantics to continuous actions. To address this, we introduce Libra-VLA, a novel Coarse-to-Fine Dual-System VLA architecture. We explicitly decouple the learning complexity into a coarse-to-fine hierarchy to strike a training equilibrium, while simultaneously leveraging this structural modularity to implement an asynchronous execution strategy. The Semantic Planner predicts discrete action tokens capturing macro-directional intent, while the Action Refiner conditions on coarse intent to generate high-frequency continuous actions for precise alignment. Crucially, our empirical analysis reveals that performance follows an inverted-U curve relative to action decomposition granularity, peaking exactly when the learning difficulty is balanced between the two sub-systems. With the asynchronous design, our approach offers a scalable, robust, and responsive solution for open-world manipulation.
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