arXiv:2604.26964cs.CYcs.AI2026-04被引 4

用20问游戏机制让推荐系统学会解释安全决策,提升教育互动性。

Learning-to-Explain through 20Q Gaming: An Explainable Recommender for Cybersecurity Education

  • 基于强化学习的问答系统主动提问,逐步引导用户理解安全决策依据。
  • 通过最小证据集推理,实现精准推荐与可解释性双目标。
  • 适合网络安全教学、自适应学习系统开发者使用。

当前网络威胁日益复杂,传统教学方法难以提供直观、自适应的学习体验。本文提出一种基于可解释人工智能(XAI)的教育框架——“用Q20游戏学习网络安全解释”(EQ-20CR),通过将‘为何执行此防护措施?’转化为20个问题(Q20)游戏,采用基于策略的强化学习(RL)代理主动向环境提问,直至能够(i)推荐最优安全教育内容,(ii)以简洁对话轨迹解释该决策。该框架借鉴了政策驱动的20问游戏与学习解释性推荐的研究成果,使系统能逐步引导用户识别并阐述特定网络安全概念、攻击路径或防御策略。用户在自适应难度下逐步接触有信息量的问题,以结构化方式掌握复杂知识。本文设计了系统架构,通过案例研究展示了其在多种网络安全概念中的应用,并探讨了其在安全教育训练与意识提升方面的变革潜力。

原文摘要 · Abstract (English)

The growing sophistication of contemporary cyber threats necessitates a more effective and adaptive approach to cybersecurity training. Intuitive and adaptive approaches to learning, which are often required, are not provided in traditional learning methods. In this article, we present a new educational framework, "Learning to Explain Cybersecurity with Q20 Game", based on explainable AI (XAI), an educational game to enhance interactivity in learning. We propose a novel, game-inspired framework - the Explainable Q20 Cybersecurity Recommender (EQ-20CR), that learns to elicit the minimal set of evidential facts needed to justify cybersecurity defensive action. By casting "Why should I execute this mitigation?" as a 20 questions (Q20) game, a policy-based reinforcement-learning (RL) agent actively queries an environment until it can both (i) recommend the optimal security education and (ii) explain that decision with a concise dialogue trace. The article draws from "Playing 20 Question Game with Policy-Based Reinforcement Learning" [1] and "Learning-to-Explain: Recommendation Reason Determination through Q20 Gaming" [2]. The framework uses a policy-based reinforcement learning (RL) agent that leads the user through a sequence of questions to recognize and articulate a targeted cybersecurity concept, attack vector, or defense strategy. Furthermore, users are gradually exposed to informative questions by the system, revealing complicated, structured way at an adaptive difficulty level. In this paper, we design the architecture, its application to various concepts of cybersecurity through illustrative case studies, and its transformative potential on the training and awareness of cybersecurity recommendations.

可解释推荐游戏化学习网络安全教育

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